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This card is probably meta dependent, looks really nice on pen and paper, but my question is, how often are you gonna have 2 minions that AREN'T your recruits (Not that making 2 Argent Squires isn't good). In a slow meta (probably ruled by Priest at this rate) I can see this card showing up. Whereas in a faster meta playing a this while your almost dead probably isn't gonna save you (unless your also giving two other taunt minions divine shield). love the concept, can't wait to see how all of this unfolds!
~H4mM3rZ
I want to hear this voiceline this guy could make, like just look at him.
"Hey, fuckface, here's a ping shield."
I love it. With all the early game paladin got this expansion, seeing a stong late game card that works for both control and zoo is just what i wanted to see
New Dr. 7 for paladin. And hes literally a doctor.
yeah, getting two extra trades on both sides of your buffy minion sounds kinda familiar
a win more card, not gonna help when u behind on board
he's their defense attorney
Dr. Divine Shield
Wow. Just a couple months back, I made this card in a custom expansion:
Who says Blizzard doesn't listen to the community?
First minion in the game with an "adjacent" based effect since GvG (Wee Spellstopper).
Ancient Mage?
Ancient Mage came out in the classic set, before GvG.
Damn good card for Paladin no doubt. Solid body for a Taunt, and the effect allows your minions to stick to the board so hard it's not even funny. Also amazing in Arena for that same reason. Overall, I rate: Good
why it is only a Paladin card!!!
Imagine how op this would be on actual Zoolock or shaman...
I think Paladin will be the new op zooshamanmourlocksdivinshields in this expansion