Ostkaka's Warrior - Hearthstone World Champions...
- Last updated Nov 8, 2015 (Warsong Nerf)
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Wild
- 17 Minions
- 9 Spells
- 4 Weapons
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 4080
- Dust Needed: Loading Collection
- Created: 11/6/2015 (Warsong Nerf)
- Ostkaka
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Everything was on speculation, will make changes if there is an error. :)
Isn't Dread Corsair too weak?
its 0 mana when weapon equipped
I know but I think the card is too weak overall to be included in the deck now after the nerf
Quite strong if you're facing alot of aggro decks helps you create a good barrier to protect your important minions like berserker.
I don't think so. It's a great tempo card on turn 4 with death's bite. Even if it forces an opponent to use removal, that's okay because they can't then use it on your patrons, frothing, etc.
I prefer something more reliable like Sen'jin Shieldmasta
Can i replace Gromash Hellscream with Alexstrasza?
No. Or you'll never beat handlock. It needs the burst. Grommash is really important in this deck.
i don't think man, gromash hellscream is very important into this deck and that be use to close the match :) but if u trying to replace gromash with alex, after can describe the results ;) (isn't obligatory ahah)
Nah man, that Eviscerate, Loatheb play in the semis was the sign of a really great player if you ask me.
How to fight against handlock using this deck?
handlock is one of this decks biggest counters. You ust gotta pray to rngesus
It's actually incredibly hard. Even if you control board the entire game while chipping away at their life and playing around giants, they just outresource you. It's unbelievable, but extremely annoying. The matchup during Pre-Nerf patron was like 70/30 Handlock/Patron soo.... yeah.
Best bet is to drop ARmorsmith turn 2, frothing berserker on turn 3, Death's Bit + Dread Corsair Turn 4, Patron + Inner Rage Turn 5.
Push the concede button and play the next game
This deck doesn't need emperor?
No you can't play for a OTK anymore so Emperor Thaurissan doesn't help. Loatheb is far more useful (for example a T10 with Grim Patron + Loatheb + Inner Rage + 2nd Swing of Death's Bite, or Frothing Berserker + Loatheb + 2 whirlwind effects)
I believe you usually just play them on T3. They can be pretty scary if your opponent doesn't have an answer, and if they do, they often have to spend their entire turn and a lot of resources on getting rid of it, which will give you the initiative. Alternatively, you can combo it in the late-game with whirlwind effects to make a big minion that demands an immediate answer and makes it even harder for your opponent to answer both your big Frothing and your board full of patrons. It's overall one of the better 3-drops in the game even when you can't give it charge and OTK your opponent.