C'THUN WARRIOR
- Last updated Aug 1, 2016 (Old Gods)
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Wild
- 18 Minions
- 9 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Control Warrior
- Crafting Cost: 8840
- Dust Needed: Loading Collection
- Created: 4/26/2016 (Old Gods)
- sneppy1
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i want to fit in a Tentacles for Arms ..
how ?
just don't, tentacles for arms is the worst card for warrior this expansion.
its actully really good in heavy control matchups >.>
its like an infinite 2 attack for ur hero
But control. Continuous damage becomes a lot better in control late game, when nobody has any cards. That being said, don't play it. you will almost always wish it were something else.
Replace the Arcanite Reapers with Brawls and this deck is quite good.
Emperor best replacement is a powerful 6-drop like Justicar Trueheart or Ancient Harbinger
Yeah I agree harbinger is a crap card, but I can't think of a better 6-drop if they don't have emperor or justicar
Hi there. I got a little lucky on my card pulls but don't have Sylvanas or Twin Emperor so made an edit. Im going fairly well and having fun, using:
Execute (2)
Fiery War Axe
Battle Rage
Sma e(2)
Beckoner of Evil
Twilight Geomancer
Shield Block (2)
Brann Bronzebeard
Disciple of C'Thun (2)
Twilight Elder
C'Thun's Chosen
Crazed Worshipper
Emperor Thurissan
Skeram Cultist (2)
Gorehowl
Ancient Shieldbearer (2)
Malkorok (got golden so was gonna find a way to use!)
Doomcaller
C'Thun
Y'Shaarj, Rage Unbound
Now this is by no means the best deck ever constructed that i'm using, but it's a bit of fun and what you need for some day 1 shenanigans. Hope this helps =D thanks for the deck basis bro.
I'm only writing this to help you improve your deck.
Battle rage isa completely useless card in this deck, it's pretty obvious to see why.
It seems you've added Arcanite reaper just for the sake of adding a weapon. Arcanite reaper is almost exclusive for face warrior, because it only has 2 charges and has high attack. A single gorehowl would do a better job at controlling the board than 2 reapers.
Your deck has zero AOE cards. It will struggle against zoo and teken decks allot (and there'r many of them in the meta currently).
I, like you, enjoy the idea of having a super buffed C'thun, but overdoing it hurts this deck's consistency. Not only that, but during each and every match you're putting all your chips on C'thun. If he is dealt with then you're doomed to lose the match. Note that throughout the whole match it is most probable that your opponent will play higher value minions than yours, because yours are almost strictly C'thun minions, so 70% of the matches you'll lose board control to stronger minions.
I think it relies exclusively on C'thun for the board clears