[81% on legend ladder] Miracle Rogue
- Last updated May 9, 2016 (Old Gods)
- Edit
- |
Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Miracle Rogue
- Crafting Cost: 6640
- Dust Needed: Loading Collection
- Created: 4/30/2016 (Old Gods)
- user-22291920
- Registered User
-
- 3
- 12
- 21
-
Battle Tag:
Taake#1875
-
Region:
EU
-
Total Deck Rating
38
What's up boys.
Been toying around with a lot of different Miracle variations the past couple of days, and this seem to be the one best suited for the current meta, with the exception of cancer Shaman, seeing how that'll always be a rough match-up.
Went from around 4.5k legend to 800 today, going 27-6.
http://hss.io/d/9418156 - link to stats against different match-ups. (27-6 with the current deck list)
http://plays.tv/video/5724e72c2d9b0f5616/vancleef-3 - fun little video from the climb, completely destroying a Zoo Lock. (Edwin in no silence meta <3)
Short mulligan "guide" originally posted as a response beneath.
Don't really have time to do an advanced one, but generally keeping or mulliganing for Backstab/Deadly/SI:7 Agent/VanCleef (if you have a hand that supports him like Coin, Backstab and or Deadly Poision) against fast decks is good. Can even keep Shadow Strike in most cases, as it's really strong against Imp Gang Boss, that new insane Warlock 3 drop and a lot of other turn 3/4 drops. Fan of Knives is also fine to keep against Warlock/Paladin or even the few Hunters lurkin' around, as they tend to put out a lot of 1 health minions.
Against potential control decks/classes, it's still fine keeping some of these cards, but try and look for Tomb Pillager on turn 4, and you can even keep Auctioneer and prep/conceal in your starting hand if you think they're playing a slower type deck. Especially if you have coin you can be a little greedy regarding your starting hand.
Hope you enjoy playing Rogue as much as I am this expansion, and feel free to ask any questions regarding the deck.
Will stream some games soon, check out @ www.twitch.tv/Perturb8r if you're interested.
-DickieSmalls
WHERE IS MY BABY BOO LEEROY?! (╯°□°)╯︵ ┻━┻
hey i have all the cards but the legendaries, i have 1600 dust and im wondering witch legendary i should craft :)
Edwin VanCleef
Shaman's are pretty rough, not gonna lie. Especially seeing how they somehow have Trogg into Golem as their opener every single game. Only advice is to mulligan a bit greedy for some good early game answers, and just pray they don't have the God curve, as that is really rough to handle
Hey Idk much about rogue decks but i have everything to make this deck except for Edwin VanCleef Ive seen a couple of miracle rogues running Leeroy Jenkins Do you think I can replace Edwin VanCleef with Leeroy Jenkins?
I mean, it's not like you can't play Rogue without Edwin, but he is really strong, and it's a shame not to be able to play him. Leeroy is one among many options for replacing him, try it out and see how it works out for you. If you're running into more aggro style decks, you should probably play 2x Earthern instead of Leeroy.
Can try Leeroy, who can have some really good synergy with Xaril. If you don't have Leeroy you can try out 2x Conceal or 2x Cold Blood, maybe even 2x Shadow Strike. Depends what you're running into the most on your rank.
I think you're right. Xaril is cool and all, but if you don't have unlimited dust there are definitely other legendaries I would craft before him.
Probably Thalnos, seeing how it can be played in other decks as well.
Leeroy is a very viable option, especially if you're running into slower decks he's great. Would probably cut Skulker/Earthern for him if you're feeling it.
How important is Van Cleef? I have always enjoyed this type of deck and never crafted him. Atm i have enough dust for 1 legendary, maybe 2 if I dust some crap. He seems like the best long term investment right now and I already crafted Nzoth though I'm still waiting out the meta. Obviously Emperor is pretty good but I think C'thun decks are pretty boring.
EDIT: I'm always wondering whether to use backstab on turn two against a regular 2 health minion (or 3 health and hero power). For instance if I have Fan Of Knives or deadly poison I can use that to clear it the next turn with weapon and keep backstab for comboing.
Not gonna lie, VanCleef can be preeetty strong, especially after owl getting nerfed.
As for when to use Backstab, it's hard to say, it all depends on the match up. You just gotta try and read your opponent's next play and have the best possible answer ready for it. Like if a Warlock plays a 2 health minion and you have SI:7 in your hand, you probably wanna just dagger up and hold out till you can combo him out. It obviously really helps having Coin as Rogue, as that usually gives you more options as to how you wanna play out your hand. In the end it's all about playing a lot and you'll figure out what works best against different match-ups.
24/13 so far, I always loose against Patron Warrior.
Patron is indeed pretty rough after losing Blade Flurry, but still doable with a good start and some spell power Fan action can do the trick too when it comes to the Patrons.
I think 2x Cold Blood is very viable at the moment, as the meta seems to have taken a turn for the more control styled decks. At least for the moment.
Win condition is burst (As an example: Cold Blood, Eviscerate, sap the taunt, Poison, SI:7 ->12dmg with 9 mana.)
For such a combo you need the auctioneer to draw quickli through your deck.
This is the most fun deck I've played since WotOG came out. Turns out, it's also got the best win rate of those decks as well. Thank you!
Just made the changes bymself with iron skulker - shadowcaster. Works great!
Evet thought about swapping in a yogg just for the case you have nothingleft to clear a huge board?
I've played my share of Yogg, and it's great fun. But I generally don't like testing my RNG too hard and after getting completely fucked over a couple of times I cut him ;-P. But if you're feeling lucky, Yogg can be great.
How well does Skulker work for you? Also since you only have 1 conceal, is it worth it to Auctioneer coin Conceal on turn 6, or would you rather save it to conceal a big board? This list seems over all alot more board based than other lists I've seen, almost like a tempo rogue.