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Fast Wins Hybrid Hunter

  • Last updated May 6, 2016 (Old Gods)
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Wild

  • 17 Minions
  • 11 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Face Hunter
  • Crafting Cost: 3080
  • Dust Needed: Loading Collection
  • Created: 5/6/2016 (Old Gods)
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  • Battle Tag:

    TardHunter

  • Region:

    EU

  • Total Deck Rating

    1537

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Hello, TardHunter here, a hunter lover(as you can see my name) and I bring you a new deck to ladder with. After getting legend with patron and rank 5 in one day with my budget shaman on NA, both decks reaching the homepage here on hearthpwn and you can check them if you are interested. 

Strategy: During the first turns, we want board control. We try to make some value trades, but only of needed and their minions are threats for ours. If a minion of theirs can trade with 2 of yours, but you can kill it just with one (Argent +Abusive for example), do it. Sometimes you can protect your one hp minions with your more powerful minions and develop a nice board. Think carefully before trading. Rushing is bad and will lose you games. Playing too fast is the most common mistake in this game. That's why Lifecoach ropes every turn during mid-lategame and has a winrate of 75%. After developing a board, we start to SMORc, but with care, by playing around AoE and other removal cards that can turn the game around. A nice thing to do is bluffing your secrets. I will write a part about this later on, as it is quite complex. 

Mulligan: The mulligan for this deck is a little more advanced, but I will explain it in detail. The numbers below mean the card cost. 1-2-3 can be Fiery Bat, Huge Toad and Animal Companion. / means "or". 

No Coin: When we don't have the coin, we aim for a 1-2-3 curve, 1-2-2 or 1-2-1. These are the preffered cases. Never keep 3 drops without coin and a 1 and 2 drop to play before. You can sometimes pray to get lucky and draw something for turn 2 if you have in hand, for example, Fiery Bat, Leeroy and Animal Companion. You can toss Leeroy and keep Animal Companion or toss them both if you don't feel lucky. 

With Coin: When you have the coin, aim for a 2-2-3, 1/1-2-3, 2-2-2/1, 1-3-3, 1-2-1/3 or 1-2-3. Sometimes you can go for 2-2-3-4 if you are confident. 

With the Coin you have to keep the Bow vs all the classes, except Hunter and Warlock. 

You can keep the Infested Wolf only with coin vs Druid, Warrior, Rogue, but only with a 2 drop in hand. You can keep Unleash the Hounds only with coin vs Zoo. 

I will develop this guide, by adding class matchups and more info at 20 upvotes.