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Triple C'thun (video guide)

  • Last updated Jun 23, 2016 (Old Gods)
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Wild

  • 21 Minions
  • 7 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warrior
  • Crafting Cost: 6600
  • Dust Needed: Loading Collection
  • Created: 6/23/2016 (Old Gods)
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This is a tempo focused C'Thun deck, it beats non triple C'Thun warrior, and have a better chance to survive against aggressive decks.

How to pull out this combo?
See video, second match,triple C'Thun vs double C'Thun.

why no elise?
Because in mirror match or against priest, it is a big disadventage, if you play Elise, you opponent plays C'Thun after, you lose. It doesn't do anything against aggro decks either.

why 1 shield slam?
Because in the early stages of the game, you are fighting for the board control and do not have mana to armor up. So it turns out shield slam is valuable only after turn 7.

why no gorehowl?
It is useless against aggro decks, you can't afford to face tank any damage on turn 7, your opponent may have some kind of burst at that moment.

why 1 brawl?
Because it is useless in mirror match, most time it is a dead card. It is also useless against some classes who can beat you without playing many cards (for example control shaman,control hunter and maybe priest?)