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Make [SHADOW PRIEST] great again (with a little...

  • Last updated Aug 23, 2016 (Karazhan)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Priest
  • Crafting Cost: 13720
  • Dust Needed: Loading Collection
  • Created: 7/13/2016 (Old Gods)
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  • Total Deck Rating

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hello everyone, my name is gergonyari and im from hungary. Before you use my deck, you should know that im not a pro player / streamer / blabla, i hit legend ones, after that point im playin for fun (most of the time). With this shadow priest i reached RANK 5 today (13.07.) (not legend #eu rank 5 - before someone starts comlaining). My winrate is a little bit more than 60% after 50 games with this deck. So dont use this deck if you want to hit legend in a day, but its looks like so far with a little rng you can win agains any matchups.

 

Changes:Loot Hoarder - Acidic Swamp Ooze, BGH - Darkshire Alchemist, Acidic Swamp Ooze - Harrison Jones, Cabal Shadow Priest - Bloodmage Thalnos, Harvest Golem - Garrison Commander, Kodo - Nexus, Bloodmage Thanlos - Elise Starseeker, Museum Curator - Priest of the Feast, Twilight Summoner - Tournament Medic

mulligan and some tips:

1. priest: nowadays i didnt played agains many, but most of are based on c'thun, dragons or/and nzoth - so they are control matchups, they want board control, and most of the time they dont in the rush like shaman or hunter. You have to protect the board against them, if you have the board you won the game (priest cant run in stardard lightbomb so they wont come back) So mulligans against them are: shadowform, - auchenai soulpriest, acidic swamp ooze (they obviously dont have weapons but its way much better playin this in turn 2 and  not in the late game), harvest golem, doomsayer

2. Rouge: Miracle and "tempo" nzoth rouge are in favor nowadays. They want to kill everything what you play and after they killed your minions they want to react / como wooboo and won the game. So you have to thing twice before you plays something against rouge. dont leave big minions alone like caire bloodhoof because they will sap (- if you can play rather two smaller minions), Mulligans: shadowform, doomsayer, harvest golem

3. Druid: I will write it later.

4. Hunter: hunter is one of the hardst matchups against this deck. but if you can play doomsayer in turn 2, you are in the game. I think you should keep shadow word: pain, and harvest golem also, dont play shadowform if you dont have both of them or if you under 15 HP. Dont use flash heal with your auchenai soulpriest if its not nesessary. If you can, keep reno jackson in your startin hand. 

5. Warlock: a) Zoo - check shaman, b) Reno OTK - so our deck is not a tempo deck but you have to tempoed them before they found the leeroy faceless combo. I think you can play all in against this match-up. You will have all of the counters agaist its hard to tell every situation, you will see it.

6. Warror (control): its so simple against them. They have two brawls , you have to play enough minion to use there brawls before your nzoth. Its just better if you can play your nzoth before they c'thun. (C'thun is a russian roullete if sylvanas is on our board). Shadowform is lovly against warriors. If you play against many c'thun warriors change one of the 4-drops with elise starseeker. (+if you have kodorider and confessor paletress in your hand and they didnt use both of there executes yet, play kodorider  - heropower first)

7. Paladin: I will write it later.

8. Mage: a) tempo: its like a mix of rouge and shaman. very annoying. You will need your AOEs so badly. Mulligans: doomsayer, AOEs, (also auchenai soulpriest with circle of healing), if you can, dont wait turn 8 with forbidden shaping, if you dont have anything else you can play it earlier. b)  freeze: easy, keep reno after alexstrasza, use all of your healing to your hero (flash heal, darkshire alchemist, - refreshment vendor - , - forbidden healing - ragnaros lightlord - , try to kill them quickly - Smorc -

9. Shaman: i saw some new control / deathrattle shaman they were cool but there are not so many of them thats why i will write about 'what if' you play against the aggro ones.                         ...                                        yeah me too                 ...                                    dont like them                  ...                  i dont know also                              ...                          why are the so stupid. Never mind the first think you need against them is reno jackson (and a shadowform to activate him). You can play you forbidden shaping very early, doomsayer is key card here. (if you can play it in turn two or in coin turn one, then you are in the game - just like against hunter -) Holy nova is not the best AOE aganst them, excavated evil is better if you can, keep it in your startin hand (- why? -: thunnel trogg, flametongue totem, feral spirits, mana tide totem, etc.). Early minion pressure is improtant (i hope i dont have to say this but dont play acidic swamp ooze before doomhammer). 

 

If something more will come to my mind, i will write it here.

"Hi, sorry for my bad english (haHAA)"

Hope you like it,

Cheers