+17
Favorite this Deck

REKTING STORMWIND

  • Last updated Aug 3, 2016 (Old Gods)
  • Edit
  • |

Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Zoolock
  • Brawl: Storming Stormwind
  • Crafting Cost: 1620
  • Dust Needed: Loading Collection
  • Created: 8/3/2016 (Old Gods)
View Similar Decks View in Deck Builder
  • Battle Tag:

    h0rnyKitty

  • Region:

    US

  • Total Deck Rating

    17

BBCode:
Export to

Hi Everyone! It's my first time posting a deck here!

So we have a new Tavern Brawl which is a survival mode! I first started playing it using a normal zoolock and managed to deal 40 damage. Then I decided to push further and after some alterations and adjustments of the deck, I managed to deal 400 damage!!!

The strategy is actually very simple. In the early game, just flood the board and trade minions as how we always play zoolock. The minion summoned by stormwind will get stronger and stronger as turn goes by. The hp and attack of the minions summoned are dependent of the attack of the weapon. So, I have included 2 Acidic Swamp Ooze as well as 1 Bloodsail Corsair (you can even put 2!) to remove the weapon and reset the attack counter so the minions summoned will have lower attack. Thus, we have more turns to play with.

Getting into mid game, we would want to get Sea Giant out on the board due to the fact that the board is easily filled with our minions as well as the enemy's. And then, try to get Kel'Thuzad onto the board at turn 8. NOW, YOU CAN HAVE SEA GIANT TRADING ENEMY'S HUGE MINION AND HAVE IT REVIVED EVERY TURN.

The even better thing is, Knife Juggler and Darkshire Councilman have the best synergy with Kel'Thuzad!!! Every turn, dead minions that are summoned back to the board will trigger a juggle by Knife Juggler as well as increasing the attack of Darkshire Councilman!!! 

Fun attempt: Since we don't really need Warlock's hero power during mid game, I decided to include Sir Finley Mrrgglton, so that we can get some better hero power to last longer in the game. Warrior / Priest hero power is the best choice. This is because our board is constantly filled with minions due to the effect of KT.

Get as many taunters as possible and hide KT behind them, while buffingDarkshire Councilman each turn, this should help you to do some serious amount of damage to the enemy. However, enemy will try to kill KT with some spells. Until then, you will have unlimited firepower to go FACE!

400 damage is what I have done, but i think this deck can really go further!

Enjoy!

 

If you like this deck, please gimme some support :)