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Karazhan Discard Murloc

  • Last updated Aug 18, 2016 (Karazhan)
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Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Discardlock
  • Crafting Cost: 1960
  • Dust Needed: Loading Collection
  • Created: 8/6/2016 (Old Gods)
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  • Total Deck Rating

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Hello All,

The time has come for discard decks to be viable in the meta with the two new cards Malchezaar's Imp Silverware Golem. I previously have played similar decks to this one and would like to give credit to HiMurky for his discard murloc deck.  I experimented with many discard decks and found his to be the most consistent with around a 60% win ratio on ladder (played around 100 games, modified the deck so only have the last 20 in deck tracker).  With the addition of the new cards mentioned above I am hoping that the deck proves to be more consistent and gets towards the 70% win ratio area on ladder.  It is a VERY quick paced deck, but I wouldn't call it aggro even though you typically end up winning between turns 5-8.  The deck relies on drawing into card synergies and combo's, but often times the sheer value of the card drops itself out values most of what your opponent is playing in the early game.  This deck is about 50/50 against zoo and usually out classes aggro/midrange shaman.  As for any other midrange/control decks you just don't want to try to go to the late game since past turn 9 you've probably well lost board control and your only hope is he's low enough to do a [card]Soulfire[/card], Fist of Jaraxxus, or a Doomguard with no taunts to finish him off.  

How to mulligan with this deck:

1.  If you go first your ultimate goal is to have a 1 drop so if you don't have a 1 drop, simply mull your entire hand.  If you already have a 1 drop in your hand you play around that.  For instance, if you have a Murloc Tidecaller in hand before you mull then you want to mull for nothing but murlocs.  If you have a Flame Imp or Malchezaar's Imp then you want to mull for other discard combo cards.  You can consider Bluegill Warrior as a neutral card instead of a combo card without a Murloc Tidecaller already in hand.  

2.  If you go second then you have a lot of options on how you want to play out your hand.  Typically, the easiest mull decision would be to have either two 1 drops in hand or form your combo cards early either around murlocs or discard cards or a mixture of both.  

How to play this deck:

Past the mulligan the game play is pretty similar to how aggro hunter or rogue played out before WOTG.  You trade when necessary and mostly focus on the face.  Your ultimate goal is getting more early game value out of your cards and get to a position where you can burst down your opponents face in 1-2 turns to the point to where he is either dead or has 4 HP or lower so you can draw finish him off with Soulfire or Fist of Jaraxxus or a charge.  Dark Peddler also can act as an all star in this deck when you get cards such as Soulfire and Power Overwhelming.

 

Please leave questions and comments below and +1 the deck if you like it :).