THE NEW RAMP DRUID
- Last updated Aug 7, 2016 (Old Gods)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: N'Zoth Druid
- Crafting Cost: 10180
- Dust Needed: Loading Collection
- Created: 8/7/2016 (Old Gods)
- user-21127152
- Registered User
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- 2
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- 24
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Battle Tag:
N/A
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Region:
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Total Deck Rating
40
I have been searching for the new Ramp Druid/Control Druid, and i came up with this. i have been playing it know 60 games, and won 48 of them, as i told you it was made today.
BEST CLASSES/DECKS TO QUE IN TO ARE: TEMPO WARRIOR, TEMPO SHAMAN, ZOOLOCK, YOU SHOULD NOT HAVE ANY PROBLEMS WITH ROGUE, PRIEST SHOULD ALSO NOT GIVE YOU A PROBLEM BUT THE GAME CAN GET A BIT TRICKY WITH PRIEST BECAUSE OF ENTOMB, AND IF YOUR LUCKY MAGE.
WORST CLASSES/DECKS TO QUE IN TO ARE: RENOLOCK, BUT I HAVE A RECORD AGAINST THEM 6-7, YOU CAN ALSO BEAT CONTROL WARRIOR TOO WITH THIS DECK, BUT YOU WILL HAVE THE GAME AND RNGesus ON YOUR SIDE.
HOW TO: You wanna ramp up as much as possible, EXAMPLE: Wild Growth on turn 2 and Mire Keeper on turn 4 etc... When you hit the 6-7 mana turns it should just be easy from there, play your taunts, and try defending yourself as much as possible.
TRY: To use Mulch on high health minions or something you can't deal with right away.
TRY: To use Wrath on the early minions that your opponent plays, if he's playing a Control deck like you, then try to keep it with Fandral.
DO NOT: Play Yogg when your winning, only use him if your loosing and cant do anything. EXAMPLE: your opponent plays N'zoth and you look at your hand and you cant play anything cause you will lose, then play him and hope for the best.
DO NOT: Take N'zoth for granted, only play him if you at least have 2 Deathrattle minions, he will summon.
LISTEN: I hope that you get the fun playing this deck as i did and still do.
IF THIS POST GET SOME ATTENTION I WILL DO MULLIGAN GUIDE FOR ALL CLASSES, AND HOW TO PLAY AGAINST THEM.
Sry but this deck looses to every hunter, renolock and every other deck if you did not get the ramp instantly. so it is incredible inconsistent.
You're*
awesome deck! thx for sharing !!!
I have had good luck with the Master Jouster, in most of the games I have played so far...but I think the Dark Arakkoa is the better choice...because there are times you REALLY need a taunt, and you don't win the joust haha
which ranks did you advance with this deck?
Post The Mulligan Guide!
I don't understand how this is considered a "ramp druid?" Please explain...
I Know is very hard but a replacement for Fandral Staghelm?
This deck is everything I've ever wanted in life.
I will say this much though. Switch Bog Creeper out for Chillmaw. Summoning a 6/6 with potential to clear the board on turn 7 is great. Re-Summoning him a turn or two later on 10 has won me alot of games.
Went from 20-12 over the last night and today. Gonna push some more tonight.
It makes sense. I also switched 2 Master Jouster for 2 Dark Arakkoa. Sometimes you don't win the duel and it can cost you the game. By the way, 5/7 taunt is better than just 5/6.
I love me some Ramp Druid, and how does this deck perform on the ladder btw?
Oh sorry I did not see the record of the deck! 48-12 is very good indeed. As for the priest...I feel for you man. I love the Priest, but its not a good class atm, and Karazhan did not give early game support.
Maybe the next expan will help out more
stop yelling at me