Secret N'Zoth Paladin
- Last updated Aug 27, 2016 (Karazhan)
- Edit
- |
Wild
- 17 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: N'Zoth Paladin
- Crafting Cost: 10000
- Dust Needed: Loading Collection
- Created: 8/17/2016 (Karazhan)
- Gamerman
- Registered User
-
- 9
- 22
- 45
-
Battle Tag:
elvishak#2427
-
Region:
EU
-
Total Deck Rating
1476
INTRO / GAME PLAN:
Hi people. This is a surprisingly strong secret pala deck in current meta. And as i tested this counters every type of opponent atm. Won many games against control/c'thun and aggro dragon warriors, against aggro shamans, hunters and healadins. Those are most popular and strongest decks in current meta which means this deck has a huge potential. I atm don't know if any new Kara cards fit in this but i'm pretty sure this will always be a good alternative/strong pala deck around.
Btw; this secret deck is way funnier to play than those cancer secret decks before the standart mode. This is also funnier than those heal/control paladins around. I played them all and this one has more variation to win.
CARD CHOICES / EXPLANATIONS/ HOW TO PLAY:
Secrets (7);
Competitive Spirit (1x): This card was way better before standart when we had Muster for Battle but as we have good ammount of deathrattle minions with summoning another minion effect, this card is very useful in this deck. Most of time there won't be less than 2 minion when we have this on our turn.
Noble Sacrifice (2x): Key secret. If you can manage to mulligan with secretkeeper and protect her for 2-3 turns you'll probably win the game.
Redemption (2x): Other key secret. Even very strong before Mysterious Challenger shows up. You can use this to get more Infested Tauren against aggro decks and get more board control.
Repentance (1x): Very useful in mid/late game so don't be too greedy about using this to buff Secretkeeper.
Sacred Trial (1x): Another very good secret in current meta. Especially so useful against zoolocks and aggro shamans. Anyway almost every class can summon a 4th minion now, so if your opponent is not smart enough you can destroy a big minion for only 1 mana.
Other Spells (5);
A Light in the Darkness (1x): This card may confuse you but believe in me it's very good in this deck. Firstly this fills our 2 mana spot but most importantly you can choose a buffed minion according to your opponent. If you are playing against and aggro deck you can choose a good, bigger taunt. If you are playing against a more controlish deck you can choose a good tech card. Also another deathrattle card can be good for N'zoth play.
Equality (1x): Tbh I played like 30 games with this deck last night and i almost never needed this card. Cos we have good enough board control mechanics. But i believe in higher ranks this will be useful so one should stay here.
Divine Favor (1x): No need to explain. This card helps to keep tempo. Just don't be greedy about getting more cards. If there's nothing else to play and if you can draw like 2 cards with this just use it cos our mid/late game is strong enough.
Consecration (2x): No need to explain. Board clearer. Very useful against zoolocks and shamans.
Weapons (2);
Truesilver Champion (2x): Maybe the best basic weapon in whole game. Better to use for protecting minions for board control but after Mysterious Challenger starts his show this is also very good to go face and finish the opponent.
Minions (16);
Aldor Peacekeeper (1x): While this is not a control deck one of this guy is good enough here. Again don't be greedy about using this in late game even reducing 2 attacks is enough to use this.
Keeper of Uldaman (1x): Again many paladin decks have two of this atm but as we have good enough board control one is enough for us. You can even buff a 1/1 squire to keep tempo.
Mysterious Challenger (2x): Really? No...
Tirion Fordring: Maybe the best legendary in hearthstone. Just don't forget you can summon a second one with Redemption if you are in a good position. So N'zoth brings more problems for your opponent in late game.
Secretkeeper (2x): Main mulligan card. If you can manage to buff her with secrets in early game, she can make you win game before turn 6-7. Still just keep a Noble Sacrifice or Redemption with her.
Huge Toad (1x): As all deathrattle cards in this deck, if you can manage to combine this with Redemption or protect one turn with Noble Sacrifice, toad will be way better than it seems. You'll have a very strong early game.
Harvest Golem (2x): Very good card to keep tempo. Have very useful synergy with Redemption and Blessing of Kings. Also his 2/1 drop is big problem for aggro decks.
Barnes: Our only Kara card in this deck. But it's super effective. There are 6 bad cards for Barnes' summonings; Aldor Peacekeeper, Keeper of Uldaman, Mysterious Challenger (2x), Stampeding Kodo andN'Zoth, the Corruptor. Other 9 minions are very useful. Still i wanna put them in a best to worst order; Tirion Fordring > Cairne Bloodhoof > Sylvanas Windrunner > Infested Tauren (1x) > Harvest Golem (2x) > Secretkeeper (2x)> Huge Toad (1x). Mathematically even with a shit summon barnes is a 4/5 body for 4 mana which is ok to keep him in this deck. If he summon Cairne then it's a 8/10 body which is crazily good.
Infested Tauren (1x): Just same as harvest golem this card ruins tempo of aggro decks.
Stampeding Kodo (x1): Another very useful card in current meta. No need to explain in details, this will always find something to destroy. If not, don't forget Aldor Peacekeeper can make you one.
Sylvanas Windrunner: A must be card in any N'zoth deck. She also has synergy with redemption.
N'Zoth, the Corruptor: No need to explain. If you have good enough hp on turn 10, this will make you win the game against almost all heroes on the turn after. Only warrior may clear board with Brawl but many of our deathrattle minions will summon reinforcement.
MULLIGAN GUIDE:
I will write a detailed mulligan guide later but it's almost same for all. Always keep Secretkeeper with a secret (Noble Sacrifice or Redemption). Keep A Light in the Darkness against control decks. Keep a Consecration against aggro decks. You may want to keep one Mysterious Challenger if you have the coin. So you can play him on turn 5.
REPLACEMENTS:
Unfortunately there are not many replacemets in this deck. Only Cairne Bloodhoof can be good instead of Sylvanas Windrunner. He even may be better. I will test it later.
Also Acidic Swamp Ooze can be used instead Harrison Jones. But Harrison's card draw sometimes makes you build the game for victory.
SCREENSHOTS (Rank by Rank):
VIDEOS:
Will be added as soon as possible. You can send links to me so i can share under your name as well.
Edit 21.08.2016: Replaced one of Infested Tauren with a Huge Toad for a more strong early game, it's working well so far. Also replaced Harrison Jones with Cairne Bloodhoof. Cos seems last Kara cards reduced aggro shaman population for now.
Edit 24.08.2016: Replaced Blessing of Kings with Barnes. So we found a superb Kara card which fits perfectly in this deck. You can read about Barnes up in card choices section.
Edit 25.08.2016: Ok after rank 5 there are aggro shamans and new cancer hunters all around again. So after dropping back to rank 6 i replaced A Light in the Darkness with the 2nd Infested Tauren and got rank 4 very fast. We'll get the perfect deck if i manage to hit legend. Stay tuned!
Edit 26.08.2016: Made some Kara changes. New Avian Watcher card is just perfect for this deck. Check it out!
Edit 27.08.2016: Replaced an Avian Watcher with an Argent Horserider. Reason is; while we have really strong midgame after turn 5 (dr 6. shows up and we also have sylvanas and cairne), one is good enough. On the other hand while there are many aggro decks around argent horserider is good for early game. Also has synergy with Redemption and it's a 1/1 charger with divine shield with Barnes which is better than a 1/1 Avian.
Have fun!
How is the early game with only one 2 drop or whats the best play turn 2? Anyways gonna give this deck a try looks interesting :) .
Hi. While this deck has many 1 mana cost cards, there's no problem about turn 2 play. When you start with coin you can save it to play a Harvest Golem if you haven't got Huge Toad. But with current list i always try to mulligan for Redemption, Selfless Hero and Secretkeeper. Playing Redemption on turn 1 then Selfless Hero and Secretkeeper on turn 2 is a strong early game strategy. Btw Barnes is best to keep coin for. Cos if you manage to play him on turn 3 and if he summon a Tirion Fordring or Cairne Bloodhoof you will probably win the game. while i'm playing between rank 4-5 atm i just can't guarantee that you can hit legend with this. But if you wanna climb high ranks, this is really strong. I only played this from rank 15 to 4. And had like %65-70 winrate. Have fun.
I am curious what would be the next best card instead of Cairne Bloodhoof? I'm still saving the dust I can grab, but this will have to wait perhaps 2-3 more weeks. Even if it's subpar replacement, I'd really like to play into this deck already.
Hi m8. Ofc it's your choice but as Cairne Bloodhoof is a legendary from classic set he will always be playable in standard. Still if you want to play this deck you can replace him with a Twilight Summoner or Wobbling Runts. It will still be good.
How about Barnes? With so much deathrattle, I bet he would do some work in this deck.
Hi. Yeah Barnes can work pretty well in this deck. I thought about him but couldn't find anything to remove lol. Cos the tempo is really good enough with current 30 cards. Maybe you can keep rest 29 and replace A Light in the Darkness with him. But that card sometimes saves the game. For example i was almost losing a game last night against a huntard but on turn 10 i got Ragnaros, Lightlord from it, healed myself at the end of the turn and finished my opponent on the next one. Still i don't think it's good to cut anything else from current list. Give it a try and make a feedback for us if you want. Thanks and have fun.
Ok dude i got Barnes in instead of Blessing of Kings. i liked that spell so much but when barnes brings you a 1/1 Tirion Fordring on turn 4 you almost instantly win lol.
very fun deck, can be a bit tricky if you dont get right mulligan, but if you do get it. It is super fun.
Hi m8. Yes if you can manage to start with Secretkeeper, Huge Toad and a Harvest Golem in early game along with a secret (i highly recommend Redemption) you'll probably control the board all the way. And if opponent have no minion on board while you play Mysterious Challenger on turn 6, or on turn 5 with coin you'll have very high chance to win. on the other hand, yes i firstly made this deck just for fun but then i saw this is also super strong to climb.
Hi, I've tried several versions of Secret Paladin because is my favourite archetype and I have to say that this one is probably one of the most funny and solid I've seen. Atm I'm trying this and the Moroes Divine shields version of Secret Paladin and I have to say that the value you get from redemption with sylvanas/carine/tirion is insane, at that point almost every enemy I've faced just concede and if not they just do when you drop N'Zoth because they are out of resources.
I've not played enough yet to know if it is good to climb up the ladder (looks fine) but I can say for sure I'm having fun and enjoying it.
Hi m8. Thanks for the feedback and yes Redemption is the best secret in this deck while we have many deathrattle minions. Unfortunately i didn't have enough time to play in last two days but i climbed from rank 14 to rank 6 only with this one. I'll try to hit top ranks before the season ends and ill keep share screenshots maybe some videos as well.
interesting idea i have a similar deck, i think this could be a fun and efficient combo
Hi m8. Yeah most of people are wasting their time with those heal based control paladins. It's just boring to play them. This is just pure fun to play. Anybody can see it after playing a few games. This deck is also seriously strong. Climbed from rank 14 to 6 very easily and still winning. So i guess this has a legend potential.
i also played an nzoth secret pala last season and i finished on rank 3.it was more divine shield based but this one feels way stronger.i just replaced sylvanas with cairne and an infested tauren with a huge toad for more 2 mana options.i will add a gameplay video.
Hi dude. Tbh i was thinking the the same about replacing Sylvanas Windrunner with Cairne Bloodhoof but she herself made me win like 5 last games out of 10. So it seems she is a little better in current meta.