[Legend] Dane's Miracle Druid
- Last updated Aug 23, 2016 (Karazhan)
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Wild
- 11 Minions
- 19 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Ramp Druid
- Crafting Cost: 12240
- Dust Needed: Loading Collection
- Created: 8/22/2016 (Karazhan)
- HenryXLII
- Registered User
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- 8
- 26
- 57
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Battle Tag:
HenryXLII
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Region:
US
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Total Deck Rating
70
Wonderful deck created by Dane Hearthstone
https://www.youtube.com/channel/UC_cg5mgkp03w6aWxszEO1Hg
The idea behind this deck is to cycle through your deck as fast as possible to unleash as many big threats as possible, and overwhelm your opponent, who will eventually run out of answers.
The Win Conditions
Playing Gadgetzan Auctioneer and using your wide array of spells to take control of the board, and play Arcane Giant for little to no mana
Playing Malygos into Moonfire into double Innervate into Swipe. Alternatively, you can play Malygos on a board your opponent simply cannot answer, and playing Swipe the next turn to seal things off.
Playing Ragnaros the Firelord on an already overwhelming board.
When in losing on the board, play Yogg-Saron, Hope's End to steal the board back (which will almost always happen with the massive amount of spells you are playing) and follow up with your win conditions, or follow up on the same turn with Arcane Giant
The Sacrificial Lambs
To help you fulfill these win conditions, you have cards that force your opponent to waste removal. These cards are Barnes, Emperor Thaurissan, and Fandral Staghelm. These cards can provide insane value if not answered, and even if they don't achieve anything, they will absorb removal from your opponent, letting you play your win conditions far more safely. The later two cards will help increase the value of Barnes
Arcane Giant can also be used to absorb removal, but this is only recommended if you have a strong follow up.
Tips
- Your highest priority in this deck is drawing as many cards as possible. Without flexibility, this deck really suffers. Always draw cards with Nourish, and save up for big Gadgetzan Auctioneer turns
-When fighting aggro, your going to need the right draws, and by extension, your going to need time. To get this time, use the armor gaining from Feral Rage, and use Raven Idol to look for Healing Touch, or other copies of Feral Rage
-Know when to ditch certain combo pieces for the sake of keeping threats off the board, cycling with Gadgetzan Auctioneer, or to simply make room in your hand. You have many combos in this deck, and your unlikely to need them all in one game.
-Do not be afraid to play cards like Fandral Staghelm, Barnes, or even in some cases Gadgetzan Auctioneer without a follow up. If you must ditch these cards to buy yourself time than that is simply what you must do, as your opponent will have to answer these cards. I would only sacrifice Gadgetzan Auctioneer if you have a large hand, or a second one in your hand.
- Moonfire can be used as a coin for Arcane Giant. Keep in mind that you can Innervate one out if its 3 mana away
Conclusion
That's all I can say so far from my experience with the deck, I did not make the deck, so I am no expert on the strategy behind this deck, but from playing the way I have mentioned in my guide I have had great success. However, if you wish to study this deck more, here is a video of Dane playing the deck, and hitting legend with it.
Novice Engineer is typically the replacement for Bloodmage, but the spell power is important (not as important as the draw however).
I change my mind, while Novice Engineer is usually the replacement, you lose synergy with Barnes. I would play Loot Hoarder instead
Rly cool and funny deck dude!! got 22-5!! now rank 1 ! TY!! <3 ROAD TO LEGEND!!!!
Uh lala, played some games today with the deck and got the dream against a ZooLock with Barnes, Malygos and some spells. That was fun, thanks for that =)
Some gameplay footage (watch the 2nd game): Rank 5 VOD
YT-Player:
Got rank 5 easily with this deck. 10-2 currently. Amazing deck.
Nice deck. 4-0 at Rank 7 and its fun.
I can't get board control with this deck.
I really like this deck. It's extremely dynamic, & offers a lot of different flavor.
Tough deck to play. Sometimes I hit Auctioneer + Innervate + Innervate + board clear + 2 giants. Other times I'll get overrun by aggro by turn 6. Very fun to play though.
Yea, surviving is really hard in some match ups. Especially against Dragon Warrior, and Aggro Shaman. That said, I actually have a decent time against ZooLock.