ShadowForm Fatigue/Mill OG Priest
- Last updated Aug 27, 2016 (Karazhan)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Priest
- Crafting Cost: 4120
- Dust Needed: Loading Collection
- Created: 8/23/2016 (Karazhan)
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Battle Tag:
Laks#2805
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Region:
EU
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Total Deck Rating
11
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Objective is to survive their wincondition,
Fatigue decks rely alot on assessing your opponents plays to be successful, wich makes it a rather difficult one but o so rewarding.
Note :
This deck does take practice to be successful with
Hey mate :) As I promised i checked the deck out :) Well lets start:
1) I would take out Garrison Commander Holy Fire -1 Circle of Healing -1 Auchenai Soulpriest and replace them with +1 Entomb +1 Resurrect +1 Excavated Evil and +1 Priest of the Feast
2) Don't think that this version will be better because this is probably the version that i would make because of my style of playing... If you are more comfortable with original version then I would suggest not changing anything :) It's not about the cards you play in the deck it's about how you use your experience and how you use interaction of the cards and I think i proved that to you several times :)
I liked this idea of fatique priest and I might be playing this at the start of the new season to see what are the weakness of the deck to correct them :)
This deck seems pretty neutered on first glance. Not enough threat. And what are you going to do against Old God decks? Are you going to keep your one minion steal against C'thun the whole game? What if N'zoth hits the field?
This looks very interesting! Can Yogg get in somehow?
I'd say the win condition is survive to end game, then let your minions/reno out heal your opponent. Yogg is too random in my opinion. Mill decks are all about anticipating your opponents board, not rng.