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Prince Ramp-A-Lot

  • Last updated Sep 5, 2016 (Karazhan)
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Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Ramp Druid
  • Crafting Cost: 4200
  • Dust Needed: Loading Collection
  • Created: 9/2/2016 (Karazhan)
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Just threw this together today with the release of the Spire.
The goal here is to ramp up as quickly as possible and get those legendary to overwhelm early on.

I've got a couple of redundancies like Emperor Thaurissan and Aviana.

But if you can get her cost down with him, or even with Barnes, you are going to be dropping legendarys left and right.

Pretty sure that Yogg-Saron, Hope's End is unnecessary, but I'll need to play a few more rounds to fine tune. 

**Updated**

So I have made some changes.

I have replaced with Yogg-Saron, Hope's End with Arch-Thief Rafaam. It seems to give a lot more value when my opponent has managed to lay down minions or a taunt. 

I also dropped the two Enchanted Raven and Mark of Y'Shaarj in favor for Acolyte of Pain, which seems to give more draw, and Mire Keeper, which helps if the RNG's are being stingy with the ramp. The added 5 cards from Prince Malchezaar can sometimes cause a delay in drawing needed crystals.

Also, some of the best combos I've had in this deck have come from Brann Bronzebeard and Barnes or if you can get a Stranglethorn Tiger out beforehand and then drop a Menagerie Warden.

I'm still looking to improve this deck, let me know if you find any replacements that work better for you :)