Prince Ramp-A-Lot
- Last updated Sep 5, 2016 (Karazhan)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Ramp Druid
- Crafting Cost: 4200
- Dust Needed: Loading Collection
- Created: 9/2/2016 (Karazhan)
- SublimeLyme
- Registered User
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- 1
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- 17
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
12
Just threw this together today with the release of the Spire.
The goal here is to ramp up as quickly as possible and get those legendary to overwhelm early on.
I've got a couple of redundancies like Emperor Thaurissan and Aviana.
But if you can get her cost down with him, or even with Barnes, you are going to be dropping legendarys left and right.
Pretty sure that Yogg-Saron, Hope's End is unnecessary, but I'll need to play a few more rounds to fine tune.
**Updated**
So I have made some changes.
I have replaced with Yogg-Saron, Hope's End with Arch-Thief Rafaam. It seems to give a lot more value when my opponent has managed to lay down minions or a taunt.
I also dropped the two Enchanted Raven and Mark of Y'Shaarj in favor for Acolyte of Pain, which seems to give more draw, and Mire Keeper, which helps if the RNG's are being stingy with the ramp. The added 5 cards from Prince Malchezaar can sometimes cause a delay in drawing needed crystals.
Also, some of the best combos I've had in this deck have come from Brann Bronzebeard and Barnes or if you can get a Stranglethorn Tiger out beforehand and then drop a Menagerie Warden.
I'm still looking to improve this deck, let me know if you find any replacements that work better for you :)
This deck is trying to synergize way too many things at once lol. You have cards like Brann and Menagerie that are often useless unless you get the right cards. You have what, 2 beasts and that makes it reasonable to put it in the deck??? Same goes for Brann. There is only 4 battlecry effects which doesn't make it justifiable enough to put him in the deck. I think its better off if you focus on one approach than trying multiple things that require certain combos for them to work. When this deck works, yeah its great. But that also can be said for a lot other decks.
Interesting deck. Ideas for a [card]Yogg-Saron, Hope's End[/card] replacement?
I went with Arch-Thief Rafaam
Hmm interesting Ramp Druid list...how is it working for you on the ladder?
Not bad... If I manage to pull off a proper ramp early on I've been neigh unstoppable. The one big failure came when I dropped the Barnes and he pulled out a 1/1 Majordomo Executus against a mage and I was obliterated.
The other issue has been with the added card count I had to find a way to increase the card draw. Hence the updates to the deck.