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Karazhan C'Thun

  • Last updated Oct 29, 2016 (Yogg Nerf)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: C'Thun Druid
  • Crafting Cost: 11040
  • Dust Needed: Loading Collection
  • Created: 9/3/2016 (Karazhan)
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This is my new C'Thun deck. 

 

It's more control than midrange with a few new combos. 

 Living Roots: Great removal for small minions in aggro games.

Wild Growth : Mana regenarator and card draw in late game.

Innervate : Auto include in every Druid deck. Great spell but bad combo with Atiesh.

Mulch: Personal tech for big Threats.

Wrath : Good spell to keep tempo in midrange game.

Brann Bronzebeard: Great combo with most of C'Thun cards and the Emperors.

Beckoner of Evil : Chose this x2 in order to trade in aggro games

Disciple of C'Thun: Great combo with Brann , removes small minions.

Klaxxi Amber-Weaver : Even without buff is a good 4/5 body to play against aggro decks. Works great against Ressurect Priest who have hard time to remove him. Execute target and overall a good card.

Swipe : Our best removal.

Druid of the Claw : Great card and flexible depending the situation.

Nourish: Only one for draw power when you start running out of options. Great combo with Atiesh.

Dark Arakkoa : 5/7 body with Taunt ,  3/3 buff to C'Thun , auto include in C'Thun Druid decks.

Moonglade Portal : Our new combo piece. It heals for 6 which is great since C'Thun deck usually can't keep against aggro and also summon a 6 star minion. Now played after Medivh, the Guardian we got 2  6-star minions giving our opponent hard time to remove and also a good comeback for us till we bring out our C'Thun. Usually Sunwalker is the best outcome :)

Twin Emperor Vek'lor: An auto include in C'Thun decks , great combo with Brann.

Medivh, the Guardian: Our 2nd combo piece. Good stats 7/7 and Atiesh works great with Portal , Nourish and Swipe.

Ragnaros the Firelord: My second tech choice. For now it works good. Perhaps i ll remove him and put Sylvanas instead for some matches.

Doomcaller : 3rd and last tech Choice. Usually C'thun when i summon him have 10/10  or 13/13. They always keep a removal for C'Thun and since is more control than midrange i chose this card.

C'Thun: Our master , the reason that i build this deck :)

 

These are my card choices , hope you like it and have fun with the deck :)