Karazhan C'Thun
- Last updated Oct 29, 2016 (Yogg Nerf)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: C'Thun Druid
- Crafting Cost: 11040
- Dust Needed: Loading Collection
- Created: 9/3/2016 (Karazhan)
- user-25427115
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Total Deck Rating
34
This is my new C'Thun deck.
It's more control than midrange with a few new combos.
Living Roots: Great removal for small minions in aggro games.
Wild Growth : Mana regenarator and card draw in late game.
Innervate : Auto include in every Druid deck. Great spell but bad combo with Atiesh.
Mulch: Personal tech for big Threats.
Wrath : Good spell to keep tempo in midrange game.
Brann Bronzebeard: Great combo with most of C'Thun cards and the Emperors.
Beckoner of Evil : Chose this x2 in order to trade in aggro games
Disciple of C'Thun: Great combo with Brann , removes small minions.
Klaxxi Amber-Weaver : Even without buff is a good 4/5 body to play against aggro decks. Works great against Ressurect Priest who have hard time to remove him. Execute target and overall a good card.
Swipe : Our best removal.
Druid of the Claw : Great card and flexible depending the situation.
Nourish: Only one for draw power when you start running out of options. Great combo with Atiesh.
Dark Arakkoa : 5/7 body with Taunt , 3/3 buff to C'Thun , auto include in C'Thun Druid decks.
Moonglade Portal : Our new combo piece. It heals for 6 which is great since C'Thun deck usually can't keep against aggro and also summon a 6 star minion. Now played after Medivh, the Guardian we got 2 6-star minions giving our opponent hard time to remove and also a good comeback for us till we bring out our C'Thun. Usually Sunwalker is the best outcome :)
Twin Emperor Vek'lor: An auto include in C'Thun decks , great combo with Brann.
Medivh, the Guardian: Our 2nd combo piece. Good stats 7/7 and Atiesh works great with Portal , Nourish and Swipe.
Ragnaros the Firelord: My second tech choice. For now it works good. Perhaps i ll remove him and put Sylvanas instead for some matches.
Doomcaller : 3rd and last tech Choice. Usually C'thun when i summon him have 10/10 or 13/13. They always keep a removal for C'Thun and since is more control than midrange i chose this card.
C'Thun: Our master , the reason that i build this deck :)
These are my card choices , hope you like it and have fun with the deck :)
Would It be bad to add a Corrupted Seer to this deck? I know that druids have a difficult time with board clears, and it gets pulled by The Curator.
I've been goofing around since the season reset, just went 17-15 in an hour, 5-0 record against Zoolock, Edwin Rogue, Tempo Mage, Reno Mage, and Beast Druid! I replaced Ragnaros with Sylvanas since I didn't have him and it's been working like a charm. +1, Moonglade and Medivh were great additions to this!
Great to see that C'Thun is still out there f-ing up people :)
I also added Fendral and Emperor, in case C'Thun does not pop up I have some midgame combos:)
Thanks for revisiting C'Thun Druid, but I'm not sure the changes work.. Currently 20 and 11 with your deck hovering around a 65% WR in the low teens. I look forward to revisiting it around ranks < 10 for some control matches.
Just like old, Brann Bronzebeard still feels gimmicky and inconsistent. Medivh, the Guardian has worked out twice, fun stuff when it happens.. but only win more situations. Harrison is in the meta, been punished once.. but since win more, no worries. Just not sure how I feel about Moonglade Portal and Medivh, the Guardian.
I'll be back and try some changes as I get higher on my climb.