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Control Priest (80% Winrate)

  • Last updated Sep 17, 2016 (Karazhan)
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Wild

  • 12 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Priest
  • Crafting Cost: 4720
  • Dust Needed: Loading Collection
  • Created: 9/4/2016 (Karazhan)
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  • Battle Tag:

    CookieJarr#1306

  • Region:

    US

  • Total Deck Rating

    15

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Cookie Jarr's Control Priest (9/17/16)

Deck Overview:

- This is my take on the current resurrect priest that's currently making it's way through constructed play.  This deck is much slower then it's faster, midrange counterparts, however it has enough stall mechanics to outlast almost every aggressive deck in the current meta.  This deck relies on huge turns 3-5, however one big turn usually will do it.  The trick is to stay alive till turn 3, establish a board presence until turn 6, then Entomb, Shadow Word Death, and Mind Control away.  Justice Trueheart is important to get on the board, but otherwise the trick is not to play any cards for tempo after turn 6, and to instead remove all of your Ysera, or a threat entombed from your oppenent.  This is an extremely passive deck, and the trick to winning is to not make wasteful plays.  Since turn 3-5 are so important, I have included a guide on what to do during these turns.  These are the combos you're normally trying to find on turn 3-5, labeled with the situation they are optimized for.

Option 1 (The Reason this Deck Has its Name) [Tempo Play]

  • Turn 3: Injured Blademaster
  • Turn 4: Resurrect (If Blademaster is Dead) / Heal (If Alive) + Power Word Shield
  • Turn 5: Onyx Bishop (If Blademaster is Dead) / Drop Priest of the Feast or Auchenai

this option works best against decks with small to medium sized boards, however, against a face hunter/hybrid hunter, your best bet is to find a combo that maximizes your ability to heal and have a board presence, or a combo that allows you to clear.  If your in danger of dropping below 10 health after your opponents next turn, I would find an alternate play.  Against a deck that doesn't put your life in danger in three turns, this combo will singlehandedly win you the game, by helping you last until late game where no decks in the current meta have the ability to overpower you.

Option 2 (Feast of Heals) [Hybrid Heal/Tempo Play]

  • Turn 3: Heal Face
  • Turn 4: Priest of the Feast 
  • Turn 5: Flash Heal Face + Power Word Shield + Circle of Healing (If Necessary)

It is important to note that this play works best against aggressive decks, or against an opponent who currently has the upper hand against you.  Please note that against another deck that has cheap removal, I recommend saving priest of the feast till turn 5 so you can guarantee the combo, or having a resurrect in hand in case the priest dies.  Buffing the Priest of the Feast is vital, because if you can keep him alive for an extended period of time, you will be able to heal yourself to full quite effortlessly.

Option 3 (R.I.P Board) [Reset Play]

  • Turn 3: Heal Face
  • Turn 4: Auchenai + Circle of Healing or Heal Face (If No Auchenai in Hand)
  • Turn 5: Excavated Evil (Only if Necessary)

Obviously, this play is for clearing large boards, and this works extremely well against huge boards or buildups that begin to happen around here in most decks (Midrange Hunter, Token Druid) This combo will save you many times, however it is important to either heal yourself or generate tempo after this play (see option 1 or 2, just try to combine the steps into 1-2 turn plays.

 Class Specific Mulligans (As Promised) 9/6/16:

Hunter ~ Shadow Word Pain, Auchenai Soulpriest, Circle of Healing, Excavated Evil Flash Heal

Mage ~ Priest of the Feast, Shadow Word Pain, Injured Blademaster, Resurrect, Onyx Bishop

Shaman ~ Auchenai Soulpriest, Circle of Healing, Injured Blademaster, Onyx Bishop, Flash Heal

Paladin ~ Excavated Evil, Injured Blademaster, Resurrect, Onyx Bishop

Warrior ~ Shadow Word Pain, Priest of the Feast, Injured Blademaster, Resurrect

Priest ~ Shadow Word Pain, Injured Blademaster, Auchenai Soulpriest, Onyx Bishop

Druid ~ Excavated Evil, Injured Blademaster, Resurrect, Onyx Bishop

Rogue ~ Injured Blademaster, Resurrect, Priest of the Feast, Onyx Bishop

Warlock ~ Excavated Evil, Auchenai Soulpriest, Circle of Healing, Flash Heal

 Always Keep (If Together):  

  • Injured Blademaster + Resurrect
  • Aucheani Soulpriest + Circle of Healing
  • Priest of the Feast + Power Word Shield

Please feel free to leave suggestions in the comments section.  Enjoy!

 Substitutions For Every Card! (NOW LIVE!) 9/7/16:

Here Are Substitutions For Every Rare, Epic, and Legendary in the Deck, and any Commons that are requested in the comments section.

Rare:  

Onyx Bishop - Sylvannas Windrunner, Psychotron, Harrison Jones, Shadow Madness

Resurrect - Holy Smite, Divine Spirit, Inner Fire

Auchenai Soulpriest - Holy Nova

Excavated Evil - Holy Nova, Corrupted Seer

 

Epic

Cabal Shadow Priest - Harrison Jones, Shadow Madness, Prince Malchezarr, Sylvannas Windrunner

 

Legendary

Justicar Trueheart - Cult Apothecary, Sylvannas Windrunner, Harrison Jones 

Ysera- Ragnaros, Alexstraza, Confessor Paltress

Please understand that these substitutions are far from optimal.  If you are substituting more than 2 cards then this deck will be far from optimal.  Large deck changes are coming soon, but at just over 4,000 dust this is a relatively cheap control deck.

~~ Thanks Again, ~~

CookieJarr