[Legend - WINRATE 75%] ThijsHS - Malygod Druid
- Last updated Sep 27, 2016 (Karazhan)
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Wild
- 11 Minions
- 19 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Yogg Druid
- Crafting Cost: 7440
- Dust Needed: Loading Collection
- Created: 9/14/2016 (Karazhan)
- ThijsNL
- Pro Player
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Tournament Decks:
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Winrate 75% ^^
How to play:
Win conditions:
1. Malygos + 2x Moonfire + 2x Living Roots = 26 dmg (you should reduce cost of at least one card Malygos or Roots to cast all in one turn).
2. 2x Arcane Giant can win many matchups after Big Game Hunter became 5 mana cost.
3. If nothing works we have Yogg-Saron, Hope's End.
Strategy:
It is a fast deck. We need to draw, to draw and to draw again. We should find our "Win condition №1" and reduce its cost with Emperor Thaurissan. Gadgetzan Auctioneer play like in Miracle Rogue, because we have a lot of cheap spells. Also the coin has more value for this deck.
Mulligan:
1. Innervate. If you have it, you can keep Nourish or Mire Keeper to gain more mana crystals.
2. Wild Growth.
3. Wrath
4. Swipe vs Warlocks
5. May be Mire Keeper + coin, depends on opponent.
Attention!
We have no Mulch here, so if we need to remove something Big, we should find it with Raven Idol.
I don't think that we can do any replacements, because we can lost our temp.
Don't forget to play Fandral Staghelm in the right time and right place. Remember, that he is more stronger after Emperor Thaurissan and we can make several combos in one turn.
Which wold be beter to craft first, Fandral Staghelm or Yogg-Saron, Hope's End?
[card] Yogg-Saron, Hope's End[/card] first, because it can be used in other decks: Tempo Mage, Miracle Rogue,... and a lot of decks
IF you want to be rakyrrDias Stormrage like a Malfy u should craft Fandral, in other ways Yogg ofc)
Should I add a Mulch instead of 1 Mire Keeper?
no because meta minions are either sticky (deathrattles) or that 3 mana you use just puts you behind on tempo (if you mulch a 7/7 and he has totem golem and a hero power totem you just give him a minion to play next turn,where you cant do anything for rest of your turn).
Great deck! I've never really been able to get a grip on the ramp druid playstyle before, but I get it with this one. Is there a good place for Thalnos to fit in here? I can't seem to make a decision on what to take out for it.
P.S.: In my last game I had my whole deck drawn by turn 10 thanks to Auctioneer. Fun stuff!
Thalnoscan replace for [card]Nourish[/card], I think so.
don't think Bloodmage Thalnos can fit in here. good synergy, but Nourish would be better as your priority is card draw so you can turn 10 destroy them. but I haven't tried it for myself, so you should try and see for yourself.
How is this supposed to work well? I'm like 0-5 with this deck.
You can see how Thijs play with this deck in above video
What do you mean "Thijs", this is Kolento.
Oh, you must be new here
Great Deck! Switched 1 Feral Rage for Mulch and just got rank 5
anything to replace Fandral ?
Yes, you can use Golden Fandral ^^