Janos - [Legend #1] (UPDATED) SpellShaman
- Last updated Oct 13, 2016 (Yogg Nerf)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Shaman
- Crafting Cost: 8120
- Dust Needed: Loading Collection
- Created: 9/22/2016 (Karazhan)
- JanosHS
- Registered User
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- 5
- 17
- 30
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
1101
SELLOUT: If you would like to ask any questions that haven't been answered in the guide already, then check out my stream where I will play this deck a lot and other decks i post to Hearthpwn. If I'm not online you can leave a follow, then you know next time I will be streaming. Thanks a lot! :D - https://twitch.tv/nrjanos
Introductions:
Hey my IGN is Janos, and I play for the danish team - Copenhagen Flames. Some of you might remember me from my other guides on Hearthpwn ( https://goo.gl/FWWq5b ), and furthermore I have been legend 27x times. I've won some danish tournaments, and also some online tournaments. In my last guide I mentioned how I'd like to expand my collection of Hearthstone guides, and this is now my third one. I intend to publish a monthly guide from here on out, so stay in touch! Guides will be published around the 20th each month.
Winrate/Matchups:
This is my winrate 22.-24. September and i'm atm top 10# legend with the deck.
HOW TO MULLIGAN AGAINST ALL 9 CLASSES:
The mulligan in this deck is actually easy and almost similar vs all classes.
I have called the most important cards 'Key Cards' to make it easier to understand, but the Key Cards are some you need to KEEP
[ Warrior: ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt (If you have The Coin or another 1-drop)
- Feral Spirit (Only if you have The Coin and a 1-drop)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
[ Hunter: ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt (If you have The Coin or another 1-drop)
- Feral Spirit (Only if you have The Coin and a 1-drop)
- Tuskarr Totemic (Only if you have The Coin and can curve out)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
[ Warlock: ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt (If you have The Coin or another 1-drop)
- Feral Spirit (Only if you have The Coin and a 1-drop)
- Tuskarr Totemic (Only if you have The Coin and can curve out)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
- Lightning Storm (Keep if you start with 1 Key Card)
[ Paladin: ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt (If you have The Coin or another 1-drop)
- Feral Spirit (Only if you have The Coin and a 1-drop)
- Tuskarr Totemic (Only if you have The Coin and can curve out)
- Hex (Only if you have The Coin and a good hand - good vs doomsayer)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
[ Mage: ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt
- Feral Spirit (Only if you have The Coin and a 1-drop)
- Tuskarr Totemic (Only if you have The Coin and can curve out)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
[ Druid: ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt
- Feral Spirit (Only if you have The Coin and a 1-drop)
- Tuskarr Totemic (Only if you have The Coin and can curve out)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
[ Shaman: ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt (If you have The Coin or another 1-drop)
- Feral Spirit (Only if you have The Coin and a 1-drop)
- Tuskarr Totemic (Only if you have The Coin and can curve out)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
[ Rogue: ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt
- Feral Spirit (Only if you have The Coin and a 1-drop)
- Tuskarr Totemic (Only if you have The Coin and can curve out)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
[ Priest: (Priest in 2016 EleGiggle) ]
Key Cards
- Spirit Claws
- Tunnel Trogg
- Totem Golem
Keep if you start with Tunnel Trogg
- Lightning Bolt
- Feral Spirit (Only if you have The Coin and a 1-drop)
- Tuskarr Totemic (Only if you have The Coin and can curve out)
- Hex (Only if you have The Coin and a good hand - good vs resurrect)
Other
- Bloodmage Thalnos (Keep if you start with Spirit Claws)
STRATEGY:
Against aggro: You have to play as defensive as possible, you really just want to get the board in order to survive. In this matchup you often don't need to get full value of your cards. Normally a card like Hex is really good at clearing a big minion, but in this matchup you sometimes have to use it on just a 3/2 in order to survive.
Against control: You have to play as slow as possible. You should seek to outvalue your opponent. In this matchup you will need to get full value of your cards and always be aware of using your Thunder Bluff Valiant in a smart way.
Against midrange: You have to fight hard for the board in this matchup, and with your 4 AOE clears and a lot of summon minions, this deck is really good to get board control. Sometimes when you get 'the nuts' with Tunnel + Totem Golem etc then you can play it aggressive instead.
CARD REPLACEMENTS:
First I want to stress that I really don't recommend replacing any single card in this deck, but these are the replacements you can make if you're forced to.
If you're missing any other cards than those listed below, I strongly suggest for you to venture out and find another deck, because the possibilities of this deck and the ranks you're able to reach with it are very diminished when you're missing too many vital cards. I expect for you to have cards from adventures.
- [ Bloodmage Thalnos ]
It's a really good card in this deck, because it works great with Spirit Claws and with all the damage spells in this deck and the card draw is a really nice. If you don't have this card I suggest you replace it with the good old:
[ Kobold Geomancer ]
- [ Barnes ]
I don't know why, but for some reason a lot of people don't think Barnes is good enough in this deck, but i think it's great in this deck and you need a 4-drop. You can get Thunder, Mana Tide, Flametongue, Bloodmage & Trogg is decent too. Any Totem you get will reduce Thing from Below. Azure Drake can be good if you have Spirit Claws equipped or a damage spell in your hand. So the only 2 really bad card you can get is Tuskarr and Thing From Below, (2/9 chance) But it's still 4/5 stats for 4 mana which is decent. If you're one of the guys who don't like Barnes or just don't have the card, I suggest you replace it with:
[ Flamewreathed Faceless ]
VIDEO OF GAMEPLAY:
All I have left to do now is make the video guide, but I'll make sure to do that ASAP! I hope you all understood my guide and if you liked it and my deck as well, please give me a +1, it will help me a lot! Thank you all. :D
ooze
Rag replacement?
Try fire ele.
You talk about Tuskarr Totemic... but there are no Tuskarr Totemic in your deck
nerf
So... guide needs to be updated
yes, the deck is updated but not the guide i guess
what can i replace spirit claws with?
Another deck
Spirit claws is a mandatory, core card in this deck. I'd say if you don't have Karazhan, you should really look into some other aggro shaman variants that don't run spell damage, because this deck is all about securing the board early and pushing for lethal before turn 10 - a 1 mana 3/3 is the best way to go about that win condition.
61% (rounded) 11-7 in rank 6-7. You might be doing something wrong.
Nice deck, went from 12 to 5 in 3 days =)
you could sub 1 for a fire elemental.
you won't have much success then since thunder buff valiant is one of the deck finishers, but you could do both fire elementals then
Replaced one Lightning Storm (not needed with 2 mael portals and a lot of spd+2overload) and one hex with Bloodlust and Fire Elemental, would like to add one more Elemental but no place:( You're right when say Barnes can't be replaced, 12 good minions to summon for him and 6 bad, that's really strong. I think Harrison is overrated here, there are a lot of classes without weapon and we have too much 5 drops, maybe should replace it with another Fire Ele?
Imo Harrison REALLY helps in the matchups where he helps. Drawing 2 off claws or 1 off a FWA, killing a gorehowl, a true silver or ash ringer are all super effective swings for you. I think having Harrison for those matchups helps more than the ele in the others.
Went from rank 11 to rank 5 without a single loss. Gosh shaman is OP.
Strongest deck by a land slide at the moment, Tier 0 level. Awesome guide man just one question: Why no love for Fire Elemental?
i replaced 1 mana tide for a fire elemental, but i lose the 3 drop :(
Any replacements for Tunnel trogg? I'm still saving money to buy LoE :3