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[Legend S30 2016] Karazhan Totem Shaman

  • Last updated Nov 8, 2018 (Boomsday)
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Wild

  • 21 Minions
  • 8 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Shaman
  • Crafting Cost: 6360
  • Dust Needed: Loading Collection
  • Created: 9/27/2016 (Karazhan)
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  • Battle Tag:

    Wololo#1780

  • Region:

    US

  • Total Deck Rating

    205

View 34 other Decks by WololoTaku
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Update (Post Nerfs):

-2 Rockbiter Weapon -2 Tuskarr Totemic

-1 Spirit Claws -1 Lightning Storm

 

+2 Tunnel Trogg +1 Feral Spirit +1 Argent Horserider 

+1Barnes +1 Master of Evolution

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Hi, I'm WololoTaku (Wololo#1780), and this is the deck that get me Legend.

A typical midrange, but with some techs to improve the winrate:

 

Stormcrack: to fix a weakness of Shaman, 4- health annoying minions.

It's always useful, and sometimes save you of having to use an Hex.

Examples of this: Totem Golem, Imp Gang Boss, Frothing Berserker, Flamewaker, Azure Drake, Gadgetzan Auctioneer, etc (and even bigger minions with spell damage boosts).

 

Bloodlust: Surprise! This card won me games like a beast and improve my winrate enough to get Dat Legend.

While you have it in your hand, see each turn if you have lethal. Sum to the account things like Flametongue Totem and Argent Horserider if you can combo them.

If you don't have lethal , fill board to set it soon or play Al'Akir the Windlord to discount health, and if survives, bloodlust just win.

 

Examples:

And Proof of Legend:

 

Mulligan

Keep

Conditional keeps

The best you can do is knowing the matchups, so you can mulligan against them correctly.

For example, against druid and priest, generally the best card you can mulligan for is Hex.

Against aggreisve decks like mage or zoo, you can keep a Feral Spirit or Stormcrack if you have already a good curve.

Strategy

Against aggro and midrange go for value, remove all their stuff and then go for the win.

Against control, abuse the hero power and when you have the taunt totem put a flametongue or a mana tide to bait aoe. Do it until they have spent all of them and then you play valiant and the discounted taunts. (try to keep them if you can until aoes are gone).

In all, try to set surprise lethals if you can with Bloodlust or Al'Alkir.

You can wait to play the Al'akir combo with Flametongue, but sometimes you can play it on curve. If survives, Flametongue or Bloodlust do a lot. If not, at least he keep your other minions safe for a Valiant or a Bloodlust. But try not to play it into an easy Brawl or Twisting Neither, at least they have already use one or you have a secure future lethal.

Replacements

Bloodmage Thalnos -> Kobold Geomancer (only spell damage matter)

Al'Akir the Windlord -> Ragnaros the Firelord, 2nd Bloodlust or Argent Horserider (To keep the synergy with Bloodlust and Flametongue Totem).

If you want to know something you can ask. See ya!