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[Wild top 50 ]R0ckAngeL's N'zoth Hunter

  • Last updated Oct 15, 2016 (Yogg Nerf)
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Wild

  • 15 Minions
  • 13 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Hunter
  • Crafting Cost: 6220
  • Dust Needed: Loading Collection
  • Created: 9/28/2016 (Karazhan)
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  • Battle Tag:

    #2154

  • Region:

    EU

  • Total Deck Rating

    15

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Hello fellow Hearthstone Players,

Ι reached Legend for the first time in Wild Mode and I thought I'd share my deck list with you. :) 

http://prnt.sc/cn7o11 (proof)

topped at rank 39 with just 10 games in Legend: http://prnt.sc/cohmam

It's nothing more than a the classic N'zoth hunter with a couple of tech'ed cards of my choice included.

Since I did not record my win-lose ratio I can roughly say it took 50 games from rank 6(freeze mage got me there) to Legend with the final push going 19/2 (win/lose) from rank 4(4 stars) to Legend.

Mulligan:Generally you want to find your early minions like scientists, other 2 drops and your animal companions.Against secret paladins and mages(especially freeze) you want to get a flare or eater asap,both are like win conditions.

Popular Matchups:

Secret paladins may be tricky but surely winable,especially with flare or eater drawn.Try to swing tempo with eater,fight for the board early and don't allow the secretkeepers to get buffed.Don't forget that they run no heal so think ahead for 2 turn lethals.

Freeze Mage is one of the best matchups,you just push damage as fast as possible hope for a flare to ignore that ice block.The deathrattle minions should allow you to always have a threat on the board.

Against Warriors(most are patron warriors) and priests(N'zoth ones) you also push for damage.Patron warriors can be a hard matchup sometimes,if it happens to be stall the board until you get your N'zoth if possible.Control warrior is easily winable with a good curve by threatening his life total early,if your hand is bad you still have high hopes of outvaluing him with the CotWs and N'Zoth-try to bait the brawls first.

The shaman matchup is usually decided early,it has a better win ratio in wild compared to standard since hunter has way more value minions to fight for board.

I don't consider this deck to be Aggro since most times you do fight for board and it's deciding the moment to switch to face that makes the difference in win/lose ratios.

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Hope you all the best of topdecks! Have fun playing! :D (first post so sorry for the shallow analisys)

The CotW nerf hit hunter hard,but since this deck focuses on control it's not the end of the world. :)