Violet Illusionist and Control Buf Warrior
- Last updated Sep 30, 2016 (Karazhan)
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Wild
- 16 Minions
- 10 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Control Warrior
- Crafting Cost: 700
- Dust Needed: Loading Collection
- Created: 9/30/2016 (Karazhan)
- pearlvanice
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Total Deck Rating
22
This is a deck I have been using for the past couple of months in Warrior. I noticed a few people are beginning to institute some of the concepts so I decided to do a proper writeup.
There are lots of weapons to combo with Violet Illusionist for board clearing. We have the Karazan card, Fool's Bane, to pair plus the standard Fiery War Axe. Arathi Weaponsmith brings a 2/2 weapon to the table and Upgrade is there for a buff.
I never play Upgrade alone. Always use the buf feature especially when clearing the board.
Now the main concept, buf.
I was always annoyed playing and playing against warrior when people would use a card like Whirlwind damaging their minions but not receiving anything in return. To me, you should get something in return for taking damage outside of clearing your opponents minions or setting up for Execute.
What I brought to the table was using cards like Ravaging Ghoul, Whirlwind, and Tentacle of N'Zoth to buf cards like Axe Flinger and Frothing Berserker as combos. When you get Flinger and Berserker out on the board and then play any of the 1 damage cards it creates a quick mana buf especially if your opponent is playing a murloc deck.
Protect the King is used as a blocking card until you can get the Fool's Bane/Violet Illusionist combo ready to clear the board.
Prince Malchezaar is added to give the deck some spice through the five legendary cards although you can replace this card for something like a Grommash Hellscream.
Obsidian Destroyer is used as a late game blocking card with the 1/1 taunt. Distract an opponent for a turn or two while you setup your combos.
My biggest concern when playing is not having enough draw but I have found the deck to do well.
The key concept is using the cards that damage your warrior minions to buf those minions that have Enrage, +1 attack on damage, or 2 damage the hero. Using those cards to buf minions is not a concept I have seen used much in warrior.
Open to suggestions.
ant game play videos for noobs like me :)
I was thinking about adding Malkork and Captain Greenskin.
I like the theme with fine tuned board clear.
I replaced Prince Malchezaar with Grommash Hellscream for more consistency, and experimenting with 1x Shield Slam instead of 1x Execute after the nerf.
After a few games I also replaced Tentacle of N'Zoth and Protect the King! with Battle Rage and Bloodhoof Brave, since I usually found those card not doing anything.
Also thinking about adding 2x Acolyte of Pain, maybe instead of Defender of Argus and 1x Axe Flinger (I usually don't have enough bodies on the board for a good defender anyway). A bit lower curve but more draw.
I like your suggestions. I am now trying the following:
-[card]Prince Malchezaar[/card], -[card]Tentacle of N'Zoth[/card], -[card]Protect the King![/card], -[card]Defender of Argus[/card], -[card]Arathi Weaponsmith [/card] (this card was not helping me very much, it seems that most of the times that I draw it I already have a weapon)
+[card]Grommash Hellscream[/card], +[card]Battle Rage[/card], +[card]Bloodhoof Brave[/card], +[card]Shield Slam[/card], +[card]Acolyte of Pain[/card]