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High res Yogg [Legend in 2 days after Yogg nerf...

  • Last updated Oct 9, 2016 (Yogg Nerf)
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Wild

  • 11 Minions
  • 19 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Priest
  • Crafting Cost: 7720
  • Dust Needed: Loading Collection
  • Created: 10/7/2016 (Yogg Nerf)
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Hello, I am Moyaspeed. I have been playing Hearthstone since beta and this is actually my first deck here in Hearthpwn. After getting legend in the past 4 seasons with my own decks I decided to share my most recent concept.

I am not much of a priest player and this was actually the first time I hit legend with priest. I find it one of the most boring classes to play so I decided to give it some cycling and that allowed me to play more than 2 games without getting tired of the class. 

I started playing this deck right after Yogg nerf with really good results, I hit legend in two days from rank 16 after 13-14 hours played time.  Keep in mind I played this deck in EU only. Yogg's nerf wasn't that much of a deal. Yogg is still Yogg

vs Aggro 

- 1 Arcane Giant 

-1 [card]Thoughtsteal[/card]

+2 Wild Pyromancer

 "ODD" Card choices

Mind Vision - Priest has no low cost valuable minions, steal them. One of the most underrated priest cards. Priest lacks early game and it struggles to counter most aggro decks early-game. Mind vision is the answer, for 1 mana you can get the card you need against most aggro decks. Against control decks you might wan't to hold on to Mind Vision, playing it when they have 3- cards i hand turn 10+ will often steal their biggest threat, I stole many c'thuns vs them druids.

Forbidden Shaping - Really good card against control decks, I see it getting the best value at 8 mana but it can often be used for tempo as well. It also cycles with auctioneer, don't be afraid of playing it with 0 mana if you need the card draw. 

Ressurect - Great value card, best used with Auchenai, Sylvanas and Auctioneer, you can safely play an Auctioneer on turn 6 and expect value later on for some valuable cycling. Resurrecting Auchenai will win you many games against tempo as they waste their few removals on the first Auchenai and fail to remove the second one. Awesome card for making sure your minions stick to the board. Resurrecting Sylvanas can also turn the game against your opponent vs most control decks. 

Auctioneer- Cycling cards is helpful in many ways, you will draw into answers quick which is both good against either control or aggro. Auctioneer cycling with Auchenai on board can easily close a game, you will draw into enough cards to either finish your opponent or wipe the whole board. 

Elise Starseeker- We all know how good Elise is but I think it plays a special role in this deck. This deck has few dead cards against most control decks, cards such as Holy Smite, Escavated Evil, Shadow Madness and those circles of healing who get left behind so many times. Elise will make it up for the lack of answers against control decks by trading your dead cards into big threats. 

Shadow Madness- Because priest lacks of early game control, Shadow Madness can easily turn a game in your favor if used by turn 4 or even 5 in order to kill 1/2 of your opponent minions, I just can't replace this card no matter how hard I try. 

Arcane Giant - Also a perfect fit in this deck, can seal many games against aggro/mid range decks if played together with removals in the same turn and no, two giants isn't too much. 

Feel free to comment the card choice.