[Legend Top 17] - Midrange Shaman Guide - S31
- Last updated Oct 19, 2016 (Yogg Nerf)
- Edit
- |
Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Shaman
- Crafting Cost: 8020
- Dust Needed: Loading Collection
- Created: 10/15/2016 (Yogg Nerf)
- user-25219730
- Registered User
-
- 2
- 6
- 16
-
Battle Tag:
Stefanousd#2470
-
Region:
EU
-
Total Deck Rating
16
Hey guys, this is a good midrange shaman deck post nerf imho.
This deck allowed me to enter into top 17 legend EU and for this reason i create my first guide.
If you would like to ask any questions that haven't been answered in the guide already, you can contact me here https://www.facebook.com/Stefanousd/
I also want to thank Lifecoach, that with his methodical streaming introduced me the beauty of this game.
Mulligan is very similar against all classes, instead the strategy depends on the type of deck that we face (aggro, midrange, control).
Mulligan:
Cards to keep EVER: Tunnel Trogg, Totem Golem, Spirit Claws.
Cards to keep sometimes: Lightning Bolt, Feral Spirit.
- Lightning Bolt. Keep with BOTH 2 conditions:
1) You have Totem Golem (and the coin) and/or Tunnel Trogg
2) You are against an aggro or tempo deck, like hunter, shaman, mage
- Feral Spirit. Keep with BOTH 2 conditions:
1) You have the coin
2) You have Totem Golem (and 1 mana drop) and/or Tunnel Trogg
Strategy:
Versus aggro or tempo:
The keyword is trade. Board control is important for mid shaman but in this case is fundamental; you don't be afraid to play Barnes at turn 4 or Thunder Bluff Valiant at turn 5 even if you don't exploited the full potential of the cards.
Versus midrange:
the keyword is AOE. You need to get the better value of your 4 cards.
It is a matchup in which you play a little more defensively. As in the Newton's 3rd law: 'to every action there is always opposed an equal reaction'. If it is possible, try to conserve Hex for minion with deathrattle like Savannah Highmane or big minion like Arcane Giant or Ragnaros the Firelord.
Versus control:
the keyword is endurance. It is a slow game, the opponent has many removals like Brawl and Revenge. So you have to play around them and wait that he has no more answers. You need to get the better value of all your cards, like Barnes or Thunder Bluff Valiant.
Strategy (more detailed, under construction):
Versus Secret Hunter.
It's not a simple match against secret hunter. As i said in the strategy against aggro or tempo, in the early turns is fundamental to trade his minions for board control. But, if the opponent as a good hand (Cloacked Huntress + 2 secrets), you have to play around his secrets (above all if he has Eaglehorn Bow). You can try to uncover his Cat Trick (if you have a spell and an AOE card in hand), his Freezing Trap (if you have Flametongue Totem and a basic totem on the board). If there are too much secrets and too risks to uncover his secrets, you need to play in a devensive way: Thing from Below, Feral Spirit and Stoneclaw Totem are fundamental with their taunt ability, Ragnaros the Firelord is a good card also in this case; make a good use about Hex.
Cards Explanation (under construction)
The real purpose of Barnes is that it synergize with most of the cards in the deck and so it has a lot of versability. The best use of Barnes is from the sixth turn or in the late game imho. For example it can summon Bloodmage Thalnos or Azure Drake for spell damage in combo with Maelstrom Portal or [card]Lightning Bolt[/card], also with Flametongue Totem and [card]Thunder Bluff Valiant[/card] has a good synergy. The options are many, for this reason i prefer to play it from turn 6 to optimize his ability. But, if you are against tempo or aggro, is good also to play it on turn 4 (3/4 + 1/1 minion is not bad if played in curve). It depends on the situation.
Cards Replacement
You can replace it with double Fire Elemental (though barnes is less effective). Ragnaros the Firelord is a basic legendary cards i suggest you to craft it.
FAQs:
-I start my game with The Coin, Totem Golem and Tunnel Trogg in my hand. Is it correct play Totem Golem instead of Tunnel Trogg at turn 1?
It depends, but in most cases it is the right choice. Even if you don't exploit the ability of Tunnel Trogg, you have played a 3/4 and there is no useful removal for that except Soulfire.
There are some exceptions where use Tunnel Trogg at turn 1: when you play against paladin, priest (they haven't useful removals like Fiery War Axe or Spirit Claws) and also hunter if he don't play a minion.
These are flexible exceptions, but remind that opponent can plays Doomsayer at turn 2.
-Why no Bloodlust?
It is a good card, but i think it is better in a totemic shaman. Bloodlust is a card that often is played to create the win condition. In this mid shaman deck you don't need to create this win condition, because over time it creates itself.
If you want more details about something in particular, you can leave a comment and i'm glad to improve this guide :)
Hey thanks a lot. Your guide is extremely helpful and informative.
What is the real purpose of Barnes in the deck other than hopefully pulling out Ragnaros?
The real purpose of Barnes is that it synergize with most of the cards in the deck and so it has a lot of versability. The best use of Barnes is from the sixth turn or in the late game imho. For example it can summon Bloodmage Thalnos or Azure Drake for spell damage in combo with Maelstrom Portal or [card]Lightning Bolt[/card], also with Flametongue Totem and [card]Thunder Bluff Valiant[/card] has a good synergy. The options are many, for this reason i prefer to play it from turn 6 to optimize his ability. But, if you are against tempo or aggro, is good also to play it on turn 4 (3/4 + 1/1 minion is not bad if played in curve). It depends on the situation.
I'm glad to be able to help you. If you have additional questions that don't concerne this deck, you can contact me here https://www.facebook.com/Stefanousd/ so i have ideas to make a new guide
Really solid deck. I almost didn't play shaman but in this season I decided to try it because meta. Thanks :)
I'm not a fan of midshaman just because at the beginning of the month, 60% or more of the players played it (and for this reason i'm not played it). But it is too strong in this meta and when i decided to play it, in the duration of an afternoon and an evening i climb from rank 3 to legend easily (with some modify on this deck).
any replacement for rangros?
You can replace it with double Fire Elemental (though barnes is less effective). Ragnaros is a basic legendary cards i suggest you to craft it.
What is the best way to beat mirror shamans? If they have better board I usually start hero powering and wait for lightning storm turn but Im not sure. Also I try to kill his drakes and tunnel troggs before they can have positive effects for enemy.
The aim is to have the board control in the early turns. But (as you said) if the enemy has the board control, you have to find the right balance between plays minions and plays AOE cards. I'll explain, you're right to wait AOE but sometimes is better to plays a minion like Totem Golem or also Feral Spirit though the opponent trades your minions easily.
For example, as you said, if enemy has Azure Drake and 2 basic totem, i don't focus on the drake, but i play safely Feral Spirit. So you forces your opponent to make a decision: to trade with his drake (and to take damage) or to waste an AOE card.
I hope i clarify some doubts :)
P.S. Thank you for the question, this evening i add a guide for the mirror match.
Ty so much for answering :) I kinda get what you mean I will keep that in mind next time I play. Anyway, today I dropped from rank 5 to rank 6 because of secret hunters...Its only deck I struggle with usually. One hunter even had baron geddon for some reason but it destroyed all my buffed totems lol...any tips against them?
It's not a simple match against secret hunter. As i said in the strategy against aggro or tempo, in the early turns is fundamental to trade his minions for board control. But, if the opponent as a good hand (Cloacked Huntress + 2 secrets), you have to play around his secrets (above all if he has Eaglehorn Bow). You can try to uncover his Cat Trick (if you have a spell and an AOE card in hand), his Freezing Trap (if you have Flametongue Totem and a basic totem on the board). If there are too much secrets and too risks to uncover his secrets, you need to play in a devensive way: Thing from Below, Feral Spirit and Stoneclaw Totem are fundamental with their taunt ability, Ragnaros the Firelord is a good card also in this case; make a good use about Hex.
i've been looking for a midrange shaman to climb this season after seeing my friend reach top 30 legend with one
this list looks quite promising, and before climbing with it, i have a question for you:
should i play flametongue totem with her power on turn 4 or just hero power and pass?
i often come across this situation where i have a good curve but the flametongue might get killed without getting any value
but i won't be able to play it since i have azure drake for turn 5
i know i should play it against druid on an open board, but what about other classes?
thanks in advance for your response :D
The main use of Flametongue Totem is to trade enemy minions, i would not play it on turn 4 if enemy hasn't minion on board. As you said, if the enemy is a Druid, it is correct also play it (for example between two spirit wolves) with an empty enemy board.