Maly Geddon Druid [Legend]
- Last updated Nov 3, 2016 (Yogg Nerf)
- Edit
- |
Wild
- 12 Minions
- 18 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Malygos Druid
- Crafting Cost: 12420
- Dust Needed: Loading Collection
- Created: 10/20/2016 (Yogg Nerf)
- pestibenji
- Registered User
-
- 1
- 19
- 32
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
239
This is the first time I reached Legend, and I achieved it with this deck.
I tried many many forms of Maly druid, but none of them fits the current meta. I'm not saying they are not playable, but I was grinding with them without any success.
I was rank 4 earlier today when I added Baron Geddon mostly against Shamans, hunters, Warlocks (actually it's great against everything as You have many low cost spells to reduce the enemy minions to 2 health), and I got to legend from rank 4 with 2-3 loses.
Changes:
1. Removed 1x Mulch, Added 1x Mire Keeper
Reason: I don't meet Reno locks / Rogues anymore, and I face more and more agro decks.
2. Removed 1x Mire Keeper, added 1x Feral Rage
Reason: Mire Keeper often stays in my hand for several reasons, and it is simply not a good card in lategame. Even if I ramp a little slower, Feral Rage often saves the day, and then I can make a big comeback.
Thanks to Fur0 for the gameplay video!
Mulligan:
Wild Growth, Innervate and Mire Keeper are Your number 1 mulligan priority. You can keep 1 copy of Raven Idol also.
Basically, You see any of these cards in Your hand, keep them, and replace the rest.
Sometimes it's good to keep Fandral Staghelm if You already have the great starting cards on hand, or if You can play it in T1 with Coin and Innervate. Remember it's not only good for Your chose one cards, but it's also great if You can play it early and it forces Your opponent to use many important resources on it.
There are some mulligan suggestions against each class, read below:
Warrior: I usually keep Harrison Jones to deal with the weapons. If You are sure You go against the new pirate face warrior, consider keeping Living Roots and playing it on T1. Other then these, general mulligan applies.
Shaman: Very hard matchup. Always keep Harrison Jones! You can Innervate and coin into it if the opponent plays it early. I generally play it ONLY if it removes Spirit Claws from the opponent, even if I have empty turns where I could play nothing else. If I already have a Wild Growth in hand, I also keep Wrath to deal with some early-game danger.
Rogue: Keep Harrison Jones. Their weapon is not a real threat but still You can draw up to 2 cards from it. Look for a Mulch, in Raven Idol! Their Edwin VanCleef can be very-very scary.
Paladin: General mulligan rules.
Hunter: This will be Your hardest matchup. Always keep Living Roots and play it on T1. Keep Wrath if You have Wild Growth in hand. If You already have a T1 card and a Wild Growth, keep Fandral Staghelm and play it on T3/4 (if You don't have Mire Keeper to play it on T3/4 of course). Generally You have to ramp up quickly against Hunter, so I suggest playing Your mana crystal gaining cards in the early turns, even if You take many dmg, so You can control the board easily later. Generally I am at 10-12 HP on T4-5, but then You can easily clear the full board, and play a Feral Rage in the same turn for 8 armor, or play an Ancient of War to protect You from more dmg.
Druid: General mulligan rules.
Warlock: I meet now Zoo lock mostly, and it's not easy to deal with them. Keep Living Roots always, and keep Fandral Staghelm if You already have Wild Growth in hand, so You have a nice 3/5 body to play on T3/4 if You don't have Mire Keeper.
Mage: If You already have Wild Growth keep a Wrath or a Living Roots so if You are facing tempo, You can kill the scary 3/2 targets.
Priest: General mulligan rules.
Guide:
Your number 1 priority is to ramp up quickly with Your mana Crystals, because You mostly have expensive minions, and You need that mana to play them.
Some basic rules:
- T1 Raven Idol, T2 Wild Growth, T3 Mire Keeper is the best scenario.
- Don't coin into Wild Growth in T1, if You would only hero power in T2. Only do it if You already have a card for T2.
- If You don't have Wild Growth, Innervate into Mire Keeper in T2.
This is all for now guys, if You need some more info, please write in the comments!
Please note that You need to get used to a deck before You can start profiting from it. It usually takes me at least 4-5 games to get the feeling of the deck I'm playing.
Have fun playing, and good luck winning :)
Hi Guys! :)
Try out my new deck here, it's extremely fun ;)
http://www.hearthpwn.com/decks/1014148-hinamoris-midrange-nzoth-paladin
Don't bother with this deck in the current meta
Funny you say that about 2nd best deck rn
Second most upvoted doesn't mean it's the second best deck. The top 10 decks can be found in tournaments like Blizzcon. A similar deck to this wasn't even close to being in there. This deck is majorly inferior to normal malygos druid decks.
Tell me, what decks is Geddon good against, exept for midrange shaman, which is unfavorable against druid already? (according to amnesiac on ladder)
Will this deck still be viable even after Thaurissan is removed? I only need to craft Malygos but I dont want to waste dust knowing Thaurissan is a staple card.
Nobody knows that, I hope another mechanic or card like Thaurissan will able after removing .
replacements for fandral??
another Mire Keeper maybe
Sooo no geddon = can't use deck?
it comes down to preference to be honest , the current yogg ain't all that good .
would Chillmaw be a bad replacement for Baron? I mean would the 2x Azure Drake's and Maly be enough dragons?
I would suggest running Jungle Moonkin. The extra +2 Spell Damage really helps as a panic button against a massive board.
Hi Guys,
I made a change to the deck and I also updated the Mulligan. Read the description for more info!
I can't beat shamans with this deck at all. Any tips besides the mulligan tips above?
I had a quest "Using 50 druid's spells". And searched for the newest hot deck for druid. Saw this fantastic deck.
I disenchanted "Baron Geddon" before. So, I changed this card to "The Curator".
Field clearing will be weaken for this movement. But, "The Curator" has taunt, same mana cost. Plus, this deck has 3 dragon cards (Azure Drake x 2, Malygos).
I played 4times with this deck. Won 3 times and lost one.
1. Druid - Similar with this deck I guess. Fandral Staghelm + Ancient of War = 10/10 taunt gave me strong field.
2. Rouge - Spell thief style. Got Moonfire x 2 & Living Roots x 2. Using The Curator pick Malygos and won.
3. Priest - Lost this game. Priest's deck was mixture of Murloc + high health minion with Inner Fire. My mulligan was bad and worst card draw. Got rekt by Murlocs in early match. Weak field clearing. :(
4. Warrior - Was C'Thun warrior. ez gg :)
P.S - Baron Geddon will be great against Shamans or any other zoo (low cost) deck style. The Curator, not sure for flooding minions deck types.
Thanks for showing this deck. I will enjoy for moment!
Hold Swipes until you get max value. There's lots of healing/armor available in this deck and Raven Idol can find you even more. I'd personally swap Mulch for a second Feral Rage too for extra defense/versatility.
edit: I thought this list ran Moonglade Portal. You could always toss one of those in there instead of the extra Mire or Harrison
Learn how to play the deck. Ramp is your priority, you have to rely on draws and be kind of greedy with your mulligan. For example I never keep wrath against shaman if I don't have a promising midgame hand, aka ramp into something around turn 5. This is where the deck starts to shine. If you try to compete with shaman or tempo mage early game, you will loose. You need to learn to trust your deck, big swingturns at 6-8 mana are where you will win the game.
Here is a run I did last night, went 13-3 from rank 5 to 3:
https://gyazo.com/3e0732266bb108530b3f8e4beaf29804
your 3 losses are games where you got the coin , this says a lot about this game .
Literally just watched DrHippi play this like 25 minutes ago vs Breath