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Reno Highlander Control Druid

  • Last updated Nov 1, 2016 (Yogg Nerf)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Unknown
  • Crafting Cost: 16100
  • Dust Needed: Loading Collection
  • Created: 10/25/2016 (Yogg Nerf)
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  • Battle Tag:

    IcyCold

  • Region:

    US

  • Total Deck Rating

    20

View 9 other Decks by IcyCold
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Hi there! I'm a fan of control/fatigue decks and so I tried out this deck I built on ladder

This deck is still a work in progress so any comments are greatly appreciated!

The deck is also built from cards that I presently own, so feel free to sub in any cards you feel work well with the deck :)

 

General Idea of the deck:

Play defensively in the early game, using big drops to get a tempo swing in the lategame.

Anti-Aggro Elements:

Living Roots, Doomsayer, Wrath etc. Mulligan for these especially when facing warlocks or hunters.

Feral Rage, Reno Jackson and Moonglade Portal for healz (impt)

Soggoth the Slitherer <3

 Fun elements of the deck :D

BarnesFor potential turn 4 concede with rag/yshaarj

Naga Sea WitchSynergy with every expensive card in deck

StarfallLet shamans watch as their totems BURN

Emperor Thaurissan + Medivh, the GuardianAtiesh uses the base cost of spells so.... ggwp

 

Update 1: Went 6-2 with this deck at rank 8, lost to Res Priest and Zoo with bad opening hand

Update 2: Since I built this deck from what I had in my collection, I am listing potential cards that you can add/remove:

Aggro Teching:

+Fandral Staghelm -Medivh, the Guardian (Normally with Fandral you'd burn spells along with him, rather then wait for medivh which sucks against aggro)

+Bloodmage Thalnos -Arcane Giant (Being a reno deck every spell counts so thalnos helps more then the arcane giant, which works better when you draw out half your deck)

+Baron Geddon -Emperor Thaurissan(?) (Geddon melts totems(2 atk 2 health who cares?) and thaurissan may be too slow in an aggro matchup)

+Stampeding Kodo -Naga Sea Witch (Kodo is the slayer of troggs, imps and doomsayers, Naga practically does nothing to stop aggro)

+Refreshment Vendor (Emergency Heal)

+Corrupted Seer (Starfall not enough? Round 2 baby)

+Justicar Trueheart(?) (Potentially a good card, if used on a good enough board state, you get the warrior hero power and mage in one)

+Deathwing (Last resort)

Control Teching:

+Tinkmaster Overspark -Living Roots (TInkmaster is especially useful in druid where you don't have polymorphs, downs tirions and sylvanases <3,in the current meta Living Roots isnt really that much on its own against control)

+Justicar Trueheart (Live longer hit harder)

+Eater of Secrets (Screw mages & hunters)

+Big Game Hunter (Nerfed but still pretty good. Poof goes the 4 mana 7/7s)

+Harrison Jones (Screw warriors, shamans and hunters) :D

+Ysera (Essential in most control matchups)

+Deathwing (Last resort)

+Frogg Saron, the Purified (I don't trust it but if you believe in rng, go ahead)