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[Rank 5] The Rise of Anduin (Control)

  • Last updated Nov 28, 2016 (Yogg Nerf)
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Wild

  • 11 Minions
  • 19 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Priest
  • Crafting Cost: 5200
  • Dust Needed: Loading Collection
  • Created: 11/21/2016 (Yogg Nerf)
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  • Battle Tag:

    acedealer#1705

  • Region:

    US

  • Total Deck Rating

    14

View 4 other Decks by VN_Cyton
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About me: 1 x Legend player, Rank 5 monthly.  Almost 4k wins.  Love golden cards.  Anyway, time for priest to shine.  We thought MSG was going to raise priest to a new level, but I bring you there a month early.

Ever get tired of losing as priest?  Tired of playing Dragon Priest or Resurrect priest? Look no further, here is all you need to beat the Meta.  Good old fashion control priest. 

Mid Range Shaman - One of the toughest matches in our current meta.  Mulligan for Shadow Madness/Holy Nova/Excavated evil/Shadow Word Pain.  After the early turns we have Auchenai and circle and many more defensive cards. 

Secret Hunter - Once again, Shadow Madness!  Take their death rattles and use it against them.   Holy nova/excavated evil.  Ooze and Harrison to destroy their eagle.  Entomb their Savannah/Shadow word death/Mind Control. 

Control Warrior - As always, control priest does the job.  Play slow, watch their brawls.  Use their minions against them.  Ooze and Harrison to destroy gorehowl/fiery axe. 

Freeze Mage - Can be tough.  We have priest of the feast, holy fire for heals.  Low cost spells to also save if they run Alex.  On occasion you can entomb Reno Jackson and bank him later on.

If anyone has question or wants to see more detailed match ups, up vote for me or friend me in game. 

 EDIT: 11/21/16

Card Choices

Circle of Healing - Combo with Auchenai most of the time for board clear.  This card is mostly used defensively.  On occasion you will need to combo with priest of the feast for the 3 extra heal.  It's all about planning ahead.  Sometimes it remains dead in my hand, but overall strong card.  Works offensively and defensively.  Also good for healing minions to avoid board clears, executes, or other damage that would normally trade your board.  

Mind Vision - I can't express how great this card is turn 1.  Want to know your match up? take a quick look at your opponents hand.  There were times when they had one card, find out what it is!  Most of the time you can use it against them.  

Forbidden Shaping - Recommended by another member of hearthpwn.  Replaced Argent Squire.  Can be used any turn for a quick minion.  Vs Control its great to save for 6 or 8 drop.  Unless there is a minion you're trying to get at 7/9/10.  Great vs aggro, mid range, control.  Who doesn't like random RNG for a minion.  Make sure the card is gold for maximum effectiveness.  Maybe a turn two, "THE END IS COMING"

Thoughtsteal - Gives us a card advantage.  Helps us plan the later turns.  Besides, who doesn't like stealing their opponents cards!? Puts opponent on tilt, what did you steal!? Priceless when you get huge value.  Just a few examples: Anyfin Can happen, Tirion, Grom, Gorehowl, or any other match defining card. 

Shadow Madness - Single handily beats shaman, hunter, and zoolock.  Being able to take a totem golem to clear minions, trade 2 minions on the board when getting smorced, or even taking a death rattle.   Laugh at all the hunters when you steal their beasts! 

Sunwalker - Solid 6 drop.  I found success with defending your hero vs aggro.  They have to trade into it and does a good job of clearing most minions.  

Power Word: Tentacles - Who remembers Velen's Chosen!?  This is another great under utilized priest card.  Throw this on your argent squire or simply buff your priest of the feast to continue eating and healing.  It will surprise your opponent with a 5/12 on the board that continues to heal!

Harrison Jones - Great card for draw in this deck.  4/6 top meta decks use weapons.  Never fear Hunter, Warrior, Shaman, or Paladin.  We can annoy our lovely rogue friends too if we happen to run across one.  Don't forget renolock Jaraxxus.  Save an Ooze or if you have the dream, Harrison for draw 7/8.  Can be used against mage, if they're playing Medivh.  Solid 5/4 body vs priest.  

Holy Nova - Staple board AoE.  Cleans up shaman totems well, heals your minions after trades.  2 Face Damage when necessary.  Overall strong card vs Zoo and hunter death rattles.  

Entomb - A must have card for priest decks.  Entomb their Golden Monkey/N'zoth/Savannah HighMane/Murlocs/Sylvanas.  Vs shaman, depending on how the game is played, Thing from Below/Faceless/Even Thunderbluff if that's the only play.  Great vs other large threats: Ragnaros, Ysera, Archmage Antonidas, Tirion, Grom, etc.  

Will update more choices this week.

 11/26/16

-1 ooze / + 1 Medivh

11/27/16

Streaked from rank 10 - 7, then played 7 - 5.  Most match ups were shaman/mage/warrior.

Losses: Maly Druid - RenoLock - Mid Range Shaman.