Gadgetzan Tempo Warrior! #TB to Old Gods
- Last updated Dec 3, 2016 (Gadgetzan)
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Wild
- 19 Minions
- 9 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Warrior
- Crafting Cost: 7420
- Dust Needed: Loading Collection
- Created: 11/30/2016 (Yogg Nerf)
- NicerCoolKid
- Registered User
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- 3
- 13
- 29
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
101
With the upcoming Gadgetzan expansion, the format is bound to be slower with the insertion of infinite value jade druid golems. That would mean the meta will be more of a RPS game now, with face warrior, dragon priest, zoolock, and midrange shaman all looking to compete on ladder. This deck looks to have a decent matchup against all of them, as well as having a proactive style of play.
But SIR, why not play dragon warrior then?
As the meta shows now, dragon warrior gets exposed too easily. And dragon priest. Tempo Warrior makes inexperienced players mulligan badly against you, thinking that you are a grimy goon variant or face warrior instead.
Core of the deck: Made to be very similar to the OG version of tempo warrior. Looking at the potential meta, that seems to be a good thing.
So, How tf am i supposed to play this deck?
The deck aims to be extremely proactive by creating early board presence and keeping it. Cards like battle rage keep your pistol loaded, while midgame cards like grimy gadgeteer and bloodhoof brave baits out removal so that your end game finishers like RAG and grom does not get removed. After establishing board, pushing face damage is important for those certain burst finishers. The best way to do that would be a jacked frothing or korkrons.
Tech cards you might question me about:
Grimy Gadgeteer: I feel that this card will be a sleeper in MSoG. In a deck where there is a large amount of early or midgame cards, Gadgeteer will be a powerhouse. Coining it out on 3 and playing 6/5 charges or 4/8 taunts on 4 means that the opponent might need to use hard removal on those cards, thus leaving some leeway for you finishers. Acolyte and Armorsmiths also become viable threats. Also this card cannot be left up, for you will gain so much value over time for a steamroll win.
Whirlwind: Hard counter to any deck that curves out faster than you. More importantly, an activator for Grom, acolyte, etc..
Malkorok: Has the minor setback now, with cursed blade still in standard, but even then this card provides value and tempo for you in the late game.
Fierce Monkey: Good target to be powered by Grimy Gadgeteer, and provides strong taunt against aggro decks. This card might even warrant Grapplehammer and kings defender to be teched in somehow for a more aggro variant.
First Mate: Used to counter the surplus of face pirate decks. More importantly, it kind of helps with countering turn 1 mate+patches.
Geddon: Extra board clear, counters zoo, and baits removal. Card explains itself.
Please leave some feedback and whatever below! Mulligans will come out if this even becomes remotely popular lol
EDIT: Anti Aggro cards added to counter pirate decks and zoolocks.
This deck is really fun!
I did make a few changes though because I was missing a few cards.
This has worked pretty well. Cruel Taskmaster provides some versatility since you can use it to Execute something or Enrage a Bloodhoof Brave and Varian Wrynn can really save your late game by pulling out your Kor'kron Elites, Bloodhoof Braves, Ragnaros the Firelord, or Bog Creeper.
Edit:
After playing around with this build for a while I've decided to use an Obsidian Destroyer instead of Gorehowl for a Malkorok replacement. Gorehowl ended up just sitting around in my hand most of the time, so the large body of Obsidian Destroyer is much better to top deck and can also be pulled out by Varian Wrynn. The Scarabs that Obsidian Destroyer spawns are also good for protecting a value card like Grimy Gadgeteer or providing more targets to damage when triggering one of you Frothing Berserkers.
i remplace malkorok for gorehowl and at the moment i go 8-1 :v all time win vs warrior pirate and 1 game lose vs dragon priest
lol not a surprise with like a bajillion whirlwind effects
Sorry my english is very bad but ill play this deck from rank 19 and now im are in rank 14 with winning streak i think this deck is very fun to play and good haha :'v
What is the best way to play against buffadins? Out of all the decks, I struggle with this one the most. Any help would be much appreciated.
Are they even common on ladder? all i see are jade decks and face warrior. Well buffadins are really weak in the early game, so you must take advantage of that. More importantly, you must know when to go face and when to trade. If you have grom and activator in hand already, make going face and dropping him/her to 10 a priority. Some minions like grim street enforcer are must kills, but sometimes you just have to let him gain the buffs. the only real cockblock in buffadin is tirion anyways, so its not really a problem.
Ok thanks a lot. I think I have been taking too much of a control play-style when I should know that I can't out-value them. A more aggressive approach should help.
buffadin is an all or nothing game mostly. either their hand is full of minions or either full of spells. The latter is your win condition.
Fierce Monkey replacement?
think solid 3 drop.
i replaced - 1 battle rage for + 1 harrison
I run a Brawl last season and it worked quite well when things got out of hand, how comes you don't run it into these decks?
the deck is board centric, meaning that you have to play the deck assuming you win the board everytime. if thats the case, brawl is dead most of the time. Seeing that jade druids dont even play board until turn 4-5, and having lots of aoe for zoo-like decks, i see it as too niche of a card.
that helps if you play against slower decks a lot like jade druid, but for me, i seem to play a lot of pirate warrior and zoolocks. what i did was:
- 1 ichor
+ 1 whirlwind
- 1 acolyte
+ 1 armorsmith
- varian
+ geddon
- 1 grimy
+ 1 first mate
Replacement for Malkorok?
tech card that helps with a matchup you face up against a lot. eg. baron geddon if aggro and shamans. preferably higher than 5 mana so that it works as late game as well.
I am currently trying out Y'shaarj, Rage Unbound as Varian replacement.
do let me know how that goes for research purposes
2x Amani Berserker works really well instead of Armorsmith and whirlwind. Unless the meta goes full zoo again the effects with ravaging ghoul should be enough
i made the deck under full assumption that zoolock, midrange shaman, and face warrior were going to be prevalent on ladder. 2/3s just dont really cut it that much anymore lol unless arena.