CARD GUIDE Rank5 - DJINNI DIVINE BUFFS
- Last updated Feb 13, 2017 (Gadgetzan)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 8120
- Dust Needed: Loading Collection
- Created: 12/26/2016 (Gadgetzan)
- GutoVM
- Registered User
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- 9
- 40
- 71
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Battle Tag:
Gutovm#1587
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Region:
US
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Total Deck Rating
200
Update: 01/17. Now with argus for aggro and a new drop one for more consistency and early board.
DJINNI DIVINE BUFFS
Hi everybody! It's Guto here :)
I'm a veteran player HS player (since beta), and I was trying something diferente on meta and I improved my ANTI-META deck DIVINE BUFF PALADIN with DJINNIS. Even if this deck can't get enough power to be a SUPER laddering deck I guarantee that its a cool one (rank 16-5 in december-16).
Sorry for the english I will improve soon as possbile.
HISTORY
Once a good friend of mine get a really impressive LEGEND (83% winrate) with a divine shield paladins, and OH MAN it was a very agressive, goes most of the time in the face and I was trying to learn play with agro decks (I Always prefer midrange or control). Since that I get improve my paladins abilities playing with murlocs and n’zoth decks, so finally I fell confortable to make a new divine shield paladino but using buffs to get some valor. NOW I just need 40 wins to get my Golden PALADIN =D
THE PLAN OF THE GAME
Put pressure on the board at the first turn, the agressor must be YOU ever (well how coud this be possible with the pirates around every corner ?!). But Jokes aside, you need to put pressure and make favorable trades ever its possible, you don’t have AOE so use you divine shield wisely and your buffs must be use with equal importance (some are the key for a the winning). It’s a agreesive deck but it’s NOT A FACE DECK, (even with Leeeeeeroy) and you need take control of the board and only after that you take some damage of oponent. Don’t be greedy to put a lof of buffs in just one minion, it will be a lightning rod =(
AND DON’T FORGET your main advantage is that your oponente does know what’s playing against.
CARD CHOICES AND EXPLANATION (some replacements and mulligans)
PALADINS
- Blessing of Might: A good buff card, use preferably with card like Dragon Egg, Eydis Darkbane or some shielded minions to remove a threat, of corse use without moderation to finish the game comboing with djinnis of Zephyrs,Leeroy Jenkins or Wickerflame Burnbristle to save you life =D.
- Leeroy Jenkins or Wickerflame Burnbristle to save you life =D.
- Blessing of Wisdom: This card it’s hard to make work out some kinds of decks. But in divine shield draw potential can be very awesome and you can do a very good combos with it, Eydis Darkbane and other minions to pass to Djinni of Zephyrs are a GREAT choices. Keep in your hand if not against a agro deck, ONLY if you got Argent Squire too (coin).
- Divine Strength: Our first buff card, its very good to combo with divine shield minions and most of the time with Dragon Egg. It’s very importante for the inicials turns, but keep this in your hand only if you get others 1-cost minions too.
- Selfless Hero: I’ts becoming a questionable choice. Even with the very good benefit of give a divine shield, with the torrential rain of pirates, she become a fragile turn one minion even for classes without ping (THOSE piratess). If you have some ideas for replace, please send a message =D.
- Argent Protector: One time I was using Flame Jugglers, but divine Shields in this deck its a very very good thing and they are the key to beat the slow decks, and once your minions gets a shield he can receive some buffs and make some trades with safety.
- Divine Favor: Besides the usual draw, even with the help of Blessing of Wisdom (which make you draw 2 mostly) this card can help you to refil your hand, there’s no need much explanation except to inform you this card its a good muligan if you have a drop 1 or 2 against Renolocks.
- Rallying Blade: Very very good weapon, use with wisely to buff your minions in the right time and save for trades not to go in the face, except if have another in the hand or the weapon from Tirion Fordring, or to give the final blow. Turn 6 can be good with Wickerflame Burnbristle
- Wickerflame Burnbristle: THIS is the piratewarrior bogeyman. I can say if I get him, in the game against a pirate warrior, its a 90% win rate guaranteed. But you need to use him wisely and preferably with a board under your control. Combo with Blessing of Might, Divine Strength and othe buffs to make a healing wall =D. Against pirate rogues can force they to use Sap. So take care to not use buffs (more safe if they already use one in the match).
- Blessing of Kings: Your BIG BUFF, very good to enhace you Draggon egg keeping they out of the range of Priest Spells. But like other buff caution to use this in a minion with some other buff. INCREDIBLE POWERFULL with a Djinni of Zephyrs in the board.
- Keeper of Uldaman: A very good card to help you to reduce the power of a minions that is threatening you (even better if are equiped with the Rallying Blade). They are incredible good to buff Dragon Egg or some others shielded minions. Keep her if you have coin and Dragon Egg and another cost 2 minion (almost perfect hand =p)
- Silvermoon Portal: A underrated card. Once I used 2 and maybe in the future it comes back. Man I like this card so much and with Djinnis of Zephyrs its really awesome. Let see a short analisys of mine: In the current meta there’s 75 2-cost minions, that mean you have a 1,3% of get a specif one. 1 minion will ruin your game forever and ever (kidding =p) Doomsayer!!!! 10,7% to get a minion that will not help you too much with 1/1 stats or some with potential to complicate you match. 28% minion with 2/1 stat and some with 1/1 but with good effects for you and look at this 60% with GOOD minions with 2/3 or 3/2 stats or with a very good effect. Dont forget Golem Totem and Dire Rat =D.
- Tirion Fordring: Well well this card dispense comments.
NEUTRALS
- Argent Squire: A solid drop-1 card, and shielded lol. She Always ready to get your early buff card, very good with divine strenght, Blessing of Wisdom and other buffs.
- Dragon Egg: Ohh my, I really need to thanks this card. I can say this because it's one of core cards of the deck. Works very good with buff and its a very resilient minion against those tier one warlocks. KEEP in the hand aways and don’t be afraid to put divine shiel from Argent Protector if you don’t have choice (you will buff him mostly).
- Acidic Swamp Ooze: For this weapon based meta. It’s a good card for muligan (of corse against a weapon class hero).
- Flame Juggler: A good card to help control the warly aggression of pirates, has a good hp. This slot it’s not completely infelxible.
- Eydis Darkbane: I though in this card because I need a 3-drop minion in the curve, we already have the Wickerflame Burnbristle and she complete the slot very well, many opponents see her with a threat to be deal, soo many of them spend removals. If she stays on the board you can take a very good valor. But beeing a legenday, can be replaced by another Flame Juggler or othe creative cards as some buddies have suggested.
- Djinni of Zephyrs: It’s my favorite card of the deck, and first before anyone ask me why i have just one... because this very agressive meta. This card is responsible for epic moments and epic finishes like the one in the image (BURSTING a 39 damage in the face oO lol =D ;). If you really want place him, put over the Ragnaros the Firelord.
- Leeroy Jenkins: A finisher, sometimes you will dont have enough power to lethal (reno decks at mostly), and its a very good card to combo if you opponent leaves the djinni of the zephyrs in the board.
- Ragnaros the Firelord: Maybe a misunderstood card in this deck, but some times it’s hard to give a comeback for the control decks, and rag fit very well for this purpose. It can be replaced for another Djinni of Zephyrs or something to help against those pirates =(. If anyone has some ideas, this is a flexible slot.
Maybe I will write a more refined mulligan guide, (vídeos will come soon) and some possible replacements and possible cards to improve the list.
Feed backs are welcomed =D thanx for all support and keep help to improve the deck.
Some winrates:
- RenoLock: 70% (they have some trouble to clear the board with divine shield).
- Mages (all): 70% (like renolock).
- Dragon Priest: 65% (4 attack Djinnis ever its COOL).
- Jade Druid: 55%. (the burst damage and the board are very tough for druids).
- Pirate Warrior: 60%. ( When the new legendary comes its a GG)
- Pirate Rogue: 45%. (im need to learn some moves of pirates rogues)
- Pirate Shaman: 40% (yesss I need to improve my skill against this damm pesk).
- Jade Shaman: 55%. (divine shield = lot of pressure :p).
Oh man, nice to see you having fun with this deck, Sorry for my poor english I hope you understand almost the card guide =D. And you are completely right, the main weapon of this deck it the surprise factor. See you soon with some new updtades for this month!!!! ;)
Dropped 2x Selfless Hero and 1x Flame Juggler for 2x Argent Horserider and 1x Silvermoon Portal. Slightly slower but I have found it to be a tad better. Oh, I also dropped the Ooze for a Harrison Jones for extra card draw.
Nice job man on the guide, and I need to give this deck a try soon! It looks like a lot of fun, but the golden Druid awaits me tho ;)
It's like you copied the deck i submitted... It's not an original concept so I will assume you made it up.
Love this deck.
Your deck is similar, but isn't the exact same. There are just in the same archetype and run the same core cards but they are different. It is unfair to call this a rip off, this deck is different and has a better in depth guide
I really dont know what do you talk about, hehe =D but feel free to love the the deck ;)
Hello everybody, I really apreciate your support for my the deck. I'm writing a guide right now for you =D. Really thanx.
Fun deck to play with, since i do not have Wickerflame Burnbristle , i replaced it witn one smugler´s run its nice to buff those dragon eggs.
Still it´s a bit weak againts aggro pirate warrior, 4-1 overall
have you considered putting Arcane Anomaly in here? it has very good synergy with deck and is definitely better than Selfless Hero also maybe consider 1x Runic Egg sometimes its quite good. Tirion Fordring and Ragnaros the Firelord are too slow imo better get 2nd Djinni of Zephyrs and having no Barnes in deck is crime :D i would also take out Argent Protectors , Acidic Swamp Oozedoesn't quite fit too. also imo 2nd Silvermoon Portal is better than 2nd Blessing of Kings
Hello man, thanx for the support =D. So Arcane Anomaly can be very good. But I use Selfless hero to get some value on divine shield. Runic egg its too slow right now but can be a good card if meta goes more slow. I used for much time 2 Djinnis and I think it's a good idea to use him ( but its good replace ragnaros or tirion). For Barnes yesss, its a very good card, but its not working too much to counter those pirate decks. Before argent protectors I was using the flame jugglers and are a good replace for them. Silvermoon portal its very nice man, I used 2 of them earlier before to change the deck to help against pirates (searching a better good start). Sorry for the english and really thanx for the support ;)
I made some changes for others to test out. I really do want a viable deck out of this. My changes are:
-2 blessing of wisdom (blessing of wisdom is usually at best a cycle and requires you to have board, whereas divine favor is a better comeback mechanic and in some ways blessing of wisdom has anti synergy with divine favor)
- Sir Finley (I think tokens are probably preferred since this deck needs to have some board)
+1 divine favor
+1 Aldor Peacekeeper (but this may not be ideal, but I thought it is to deal with edwin, thing from below and 4 mana 7/7 etc but it may not be optimal)
+ 1 Djinni of Zephyrs (just going to try out running two, so we have some five drops in the deck, but not sure about this)
how about without Leeroy Jenkins .Any replacement suggest?
Leeroy its a finisher, you can use somenthing with charge =p
I will give this a go. I have been trying to make a viable djinni deck for a long time. The problem is always that it's a bit of a combo deck and it's really tough to get the snowball going only to lose board. However, you haven't gone all in on the djinni concept since you're only running one so maybe it's better.
Zero success against Shamans and Warriors, would test again.
What about Grimestreet Protector?
With all of the buffs, would Eydis Darkbane be a fit here?
yes Eydis its really a good card and fit very well in this deck... I already try her, and now I will try one more time since she can help us to control de board =D (replace over Argent Horserider
No clue what I'm supposed to be doing but I'm having fun at least!
well at least some fun its NICE =D