Cava's AA Renolock (Wild Legend)
- Last updated Jan 15, 2017 (Gadgetzan)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Renolock
- Crafting Cost: 11520
- Dust Needed: Loading Collection
- Created: 1/12/2017 (Gadgetzan)
- CavaHS
- Registered User
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- 2
- 10
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Battle Tag:
N/A
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Region:
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Total Deck Rating
21
Hello I'm Cava. I'm a first time legend in Wild and I wanted to share this list. It's Anti-Aggro Nzoth Renolock. I was inspired by Crudefilmschool's aa renolock in standard His reddit post.
Proof (sorry no deck tracker data)
The deck thrives when the meta is aggro heavy. It still holds it weight against control (Nzoth, brann+kaz combo) but it's inherent anti-aggro design makes it a sub optimal deck vs control. I designed this list to counter the many pirates and aggro shamans on the wild ladder. I don't track my games but I climbed from rank 5 to rank 1 in 3-4 hours. I only faced 2 control decks...
Note***Since this deck is weaker than the traditional renolock, I advise to queue dodge after facing an undesirable opponent. I also reque right away after beating an aggro deck. In Wild,you may face the same opponent 2-3 times in a row because it's less populated. This "trick" has helped me farm those aggro decks that want to take vengeance on me and protect my rank vs those 30min control vs control matches.
***UPDATE*** After spectating some of my friends trying this deck, I added two cards that can be swapped. Rank 5 area is almost 100% aggro, so I advise to swap Mountain GIant and Spellbreaker out and put in Imp gang boss and Kabal Courier. Courier is a 2/2 body that still has late game potential and imp gang contest the board better than spell breaker.
Mulligans vs Aggro: (keep these)
Warrior, Shaman, Pally, Rogue, Druid, (hunter): Coil, peddler, darkbomb, demonwrath, shadowbolt, mistress, zombie chow, ooze, doomsayer, deathlord, earthen, secondrate bruser, & reno. These are all your early game defensive tools.
Note*** (shaman) save shadowbolt for a 4 health minion like azure drake or totem golem. sometimes dropping doomsayer on turn 3 to delay his 4mana 7/7 is a good idea. sometimes I lifetap on turn 2 if I don't have a play but don't do it more than once. If its midrange, it's possible to take the board but save ur aoe's for when they commit. hellfire, shadowflame and twisting nether will clear their board... they will run out of steam. It's possible to lifetap, esp if you have reno in your hand or control the board. Evo Shaman: similar to midrange. save your aoe for their evolve combo or if they drop dopplegangster w/o evolve. be wary of bloodlust (MR and Evo). watch your health/their minion count.
(Warrior) most are face. keep your defensive cards and just play defense here. Try to save shadowbolt for his beserker. If you have the coin and reno, try to save the coin for a turn5 reno. If you have the board, be wary of dropping your opponents health to 12. remember this makes his mortal strikes hit for 6. Dragon easier to beat. play defensive until you can control the board.
(Pally) not many secret decks in the low ranks. Sometimes it's better to not pop the secrets and taunt up. Don't give them value unless you can clear his board. aoe's and taunts are very good in this match up. Save silence for his Tirion. Save TN for his Nzoth.
*It's turn2 and your only play is ooze vs a warr/shaman. I advise to play it. You lose value but you gain tempo. you can quickly get overun
I've been looking for a good renolock to play for a while now, but every single one I have tried have been extremely inconsistent because of aggro decks, but this one just shot me up ladder with a 6 win streak so far. Thanks for the great list
Also, why no sunfury or Argus?
I don't run those two taunts b/c you already have a lot of efficient taunt minions. Since it's wild, you can take advantage of belcher, deathlord, healbot, zombie chow. I found PO was more of a dead card than useful a lot of the times. I am still able to board clear with shadowflame w/o po. I used this deck when the meta was 90% aggro (imo, its still very aggro heavy rank 6- rank 2). It's designed to counter this, so it's not very efficient in the mirror. You could swap out spellbreaker and/or mountain giant if the meta is saturated with aggro and/or still losing to them. imp gang boss, sunfury, w/e you want works.
egg druid: remember to clear their minions. always prioritize this. If they can get value from a good SofT, you're screwed.
Why no power overwhelming for help with shadowflame, and abit of burst?
Hi! I think Mistress of Mixtures heals my opponent more often than it heals me. How about changing it for Dr.Boom?
if you are playing vs aggro, then the heal to your opponent is irrelevant. This deck wins by outlasting your opponent and taking over the board when they are out of steam. You only care about the 4 heal to yourself and having a 2/2 body. If you are playing vs Control, then this card isn't necessarily played in the early game. You need to dig for drake and MG. But, healing the priest or mage isn't a big deal.
Got you! Thank you for answering my question. <3
Why not put dr.boom instead of N'zoth? N'zoth can be too gready, and the inconsistensi make that you cantidad put a lot of deathrattle minions
If the meta slows down, Boom is a good addition. But, I wouldn't remove Nzoth b/c it gives a lot of needed value vs control. Also, vs aggro Nzoth resurrects all your DR taunts and Mistress.
in an aggro heavy meta,having Boom would be greedy.
I don't get it, i mean, dr. Doom can be played 3 turns before, and vs aggro, the 90% you will never get into turn 10 (of de ser talking about aggro, the most of your big minions will not ser play)
vs aggro: boom doesn't do a lot
vs control: boom is okay.
but i wouldnt replace nzoth for boom. Nzoth gives you a lot of value vs control. keping boom over nzoth will make your deck very weak vs control and, vs aggro, will make ur deck virtually the same.
Vs aggro n'zoth doesn't do nothing, because you will be death ay turn 4-6 and if you don't, you probably win already, is not good to have jaraxxus and n'zoth un the same deck because is too gready.
Dr.boom is directly broke, come 3 turns before and work by it self
What is the main purpose of having Spellbreaker in the deck? Maybe for Southsea Deckhand?
Spellbreaker may seem odd in this deck but I like it for its versatility. It's good vs control and sometimes can be a subpar answer to aggro minions like beserker, edwin or eggs. It's good vs: Tirion, Sylvanas, DR Shaman decks...its wild so this list is long. But, maybe it's a matter of preference. Could be swapped if the meta is pure aggro decks.
Thanks for the explanation! I like the deck. However with the rise of Egg Druid (which counters Reno decks) I've gone 6-6. I know it's a small sample size.
Fun deck. ive been working on a version of this but yours is alot better. Thanks!
I'm glad you're enjoying it :D Thank you.
What about Piloted shredder? did you just not find enough room or is it too slow for pirates?
Exactly, too slow. Refreshment Vendor helps you stay alive and the 3/5 body can potentially trade into two aggro minions.