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Cava's AA Renolock (Wild Legend)

  • Last updated Jan 15, 2017 (Gadgetzan)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Renolock
  • Crafting Cost: 11520
  • Dust Needed: Loading Collection
  • Created: 1/12/2017 (Gadgetzan)
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Hello I'm Cava. I'm a first time legend in Wild and I wanted to share this list. It's Anti-Aggro Nzoth Renolock. I was inspired by Crudefilmschool's aa renolock in standard His reddit post.                    

Proof (sorry no deck tracker data)

The deck thrives when the meta is aggro heavy. It still holds it weight against control (Nzoth, brann+kaz combo) but it's inherent anti-aggro design makes it a sub optimal deck vs control. I designed this list to counter the many pirates and aggro shamans on the wild ladder. I don't track my games but I climbed from rank 5 to rank 1 in 3-4 hours. I only faced 2 control decks...

Note***Since this deck is weaker than the traditional renolock, I advise to queue dodge after facing an undesirable opponent. I also reque right away after beating an aggro deck. In Wild,you may face the same opponent 2-3 times in a row because it's less populated.  This "trick" has helped me farm those aggro decks that want to take vengeance on me and protect my rank vs those 30min control vs control matches.

***UPDATE***  After spectating some of my friends trying this deck, I added two cards that can be swapped. Rank 5 area is almost 100% aggro, so I advise to swap Mountain GIant and Spellbreaker out and put in Imp gang boss and Kabal Courier. Courier is a 2/2 body that still has late game potential and imp gang contest the board better than spell breaker.

Mulligans vs Aggro: (keep these)

Warrior, Shaman, Pally, Rogue, Druid, (hunter):  Coil, peddler, darkbomb, demonwrath, shadowbolt, mistress, zombie chow, ooze, doomsayer, deathlord, earthen, secondrate bruser, & reno.          These are all your early game defensive tools.

Note***  (shaman) save shadowbolt for a 4 health minion like azure drake or totem golem. sometimes dropping doomsayer on turn 3 to delay his 4mana 7/7 is a good idea. sometimes I lifetap on turn 2 if I don't have a play but don't do it more than once. If its midrange, it's possible to take the board but save ur aoe's for when they commit. hellfire, shadowflame and twisting nether will clear their board... they will run out of steam. It's possible to lifetap, esp if you have reno in your hand or control the board. Evo Shaman: similar to midrange. save your aoe for their evolve combo or if they drop dopplegangster w/o evolve. be wary of bloodlust (MR and Evo). watch your health/their minion count.

(Warrior) most are face. keep your defensive cards and just play defense here. Try to save shadowbolt for his beserker. If you have the coin and reno, try to save the coin for a turn5 reno. If you have the board, be wary of dropping your opponents health to 12. remember this makes his mortal strikes hit for 6. Dragon easier to beat. play defensive until you can control the board.

(Pally) not many secret decks in the low ranks. Sometimes it's better to not pop the secrets and taunt up. Don't give them value unless you can clear his board. aoe's and taunts are very good in this match up. Save silence for his Tirion. Save TN for his Nzoth. 

 *It's turn2 and your only play is ooze vs a warr/shaman. I advise to play it. You lose value but you gain tempo. you can quickly get overun