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High Win Rate Budget Piracle Rogue

  • Last updated Jan 25, 2017 (Gadgetzan)
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Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Miracle Rogue
  • Crafting Cost: 5500
  • Dust Needed: Loading Collection
  • Created: 1/16/2017 (Gadgetzan)
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Hey everyone!

I tried out couple of combinations of the miracle rogue deck. So far this is my absolute favorite.

If I get more than 20 likes, I will upload mulligan.

After getting 50 likes, strategies against different match- ups and full detailed description about the deck will be uploaded.

 

Mulligan:

Always keep: Small- Time Buccaneer, Swashburglar

Combos to keep in mulligan: Edwin: with regular coin, Counterfeit Coin, Preparation, Backstab

If you have Edwin and Preparation, then keeping Eviscerate, Fan of Knives or Sap is suggested. Making a massive Edwin in the beginning can be such a sweet win condition. I do not really play around Mulch and Shadow Word: Death, because keeping it in the opening hand would be silly from the opponent. However, one guy wrecked me with Naturalize though. :D

Against Warrior, Shaman, Rogue and Hunter: keep SI:7 Agent and Backstab

Against Priest: SI:7 Agent, Backstab, Tomb Pillager and if your hand is not shaping well Azure Drake can be a good choice.

Druid, Mage, Warlock, Paladin: Tomb Pillager and Azure Drake with the coin are decent options. 

Couple of advices for different match-ups:

I start this part with aggro match- ups, considering they can be challenging. Especially when they go first.

Pirate warriors are very fast. Thus, the easiest way to win the match to take them down, before they take you down. Edwin or the Adventurers can really help you to achieve that. Try to build a massive Edwin or Questing Adventurer with the assist of the combo cards during turn 3 or 4.

Also, holding spells for an Auctioneer makes no sense, because then they just simply overrun you. Try to use the drawn spells before turn 6. 

Aggro shaman plays very similarly to pirate warrior. Thus, try to build big minions early on. The Backstab SI:7 Agent combo is exceptionally good against them. Hence, try to look for it. Having a Sap when Faceless comes by can win you the match. Again, do not save spells for Auctioneer.

Dragon warrior is very similar to the pirate version of the class, so you give them tough time to deal with your massive minions. They just run less burst and you have a little more time to develop. Without any shadow of doubt Cold Blood can be used offensively. 

 

Reno Mage is a great match up. Going with tempo plays against them is very rewarding. Hiding your minions, especially the Adventurers, with conceal can lead to crazy combos. Do not forget to play around Flamestrike. If they go first, dropping your Auctioneer in turn 6 can end up badly. Time your potential Auctioneer well to 'squeeze' a good value from it. 

Jade Druid is gg. Probably the best match up. Try to build something big as early as possible to give them a hard time. Playing around Mulch and Naturalize is not very wise, because just handful of druids use them. Even if they destroy one of your big minions, you'll still have great chance to build other ones. Potentially, you can kill them before they start to build insane jades. Keeping Sap for turn 6/7 where big minions pop up is suggested. 

More advices for match- ups are coming soon!

Hope you like the deck as much as I do. 

Cheers!