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Blood Magic - OTK Paladin 30 wins already

  • Last updated Feb 15, 2017 (Gadgetzan)
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Wild

  • 5 Minions
  • 25 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Aggro Paladin
  • Brawl: Blood Magic
  • Crafting Cost: 3680
  • Dust Needed: Loading Collection
  • Created: 2/15/2017 (Gadgetzan)
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  • cpels
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Mulligan for the draw cards: Lay on Hands and Solemn Vigil are your top priorities. Holy Wrath and Hammer of Wrath are helpful as cycles and can be valuable face damage (especially if you are going 2nd, so you don't your full life total to work with), but they can get you too low to combo your buffs if you're not careful.

If you get 1-2 draw cards, you will not have a problem finding minons. That is why I am not running Stonetusk Boar or Bluegill Warrior.

Seal of Light and Holy Light are very good when going second to raise your life total to cast more buffs.

Muster for Battle is nice to trigger secrets with dudes and give a weapon for Deckhand.

Notable cards missing: Violet Illusionist -- I found if the game got to turn 3, you probably already lost. Seal of Light and Holy Light can usually raise your life high enough to cast your buffs if you have them. If you want Illusionist, I'd drop either Blessing of Wisdom or the 2nd Divine Favor. I also skipped out on the Silvermoon portal as the 2 drop can sometimes screw you.

As a side note, I'd say DO NOT CONCEDE if you lay out your combo and leave them >4 health. If they have an empty board, they often can't cast anything and you will win anyway,

Already have 30 wins with this deck. Good luck!