[Un'Goro] Control Priest
- Last updated Jun 2, 2017 (Un'Goro Launch)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Priest
- Crafting Cost: 7000
- Dust Needed: Loading Collection
- Created: 4/6/2017 (Un'Goro Prepatch)
- Eightlimb
- Registered User
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- 10
- 26
- 60
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Battle Tag:
Eightlimb#2313
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Region:
EU
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Total Deck Rating
1135
Hi!
Latest news
Thanks a lot for all the positive feedback, comments and input that you guys are coming with. There is a lot of time and effort behind this and its really fun to get positive feedback and to see that so many are getting fun and good gameplay out of this. Keep it coming!
More spotlight! :D
This is obviously still working great! XHope played alsmost this exact list, 28/30 cards the same, he played - mass dispel + Crawler and also changed one DFP for holy nova, thats it! He won the whole shebang and this deck did excellent in the finals going 3-0 over the quarter, semi and finals, beating one quest rogue, one mid range paladin and one pirate warrior. Link to the final, https://youtu.be/m99eVjdCwrc
Nickchipper just played a "Medivh Priest" in global games last night, Ukrain vs Croatia. Just like "Drone" they teched 2 Crawlers but besides from that it looks to be almost card for card this list! Super fun that this deck gets some playing in the highest level of hearthstone gameplay. Again, thanks a lot to u guys that was on the train from the day before realese when I posted the list. I post a link to the match below, CHECK it out! A true display on some of the magic that this deck can do! ;)
I just have some fun info for you guys! Many people have been posting excellent results with this deck in low ladder ranks. For you guys still woundering if this deck can be competitive check this out! The Russian player "Drone" just played almost this exact deck in he's list in Elemental cup and won the grand final, the tournament had players like Dr.Hippy, Naiman and INER. This deck went 3-0 over the quarter, semi and final and In round 16 he beats Dr.Hippy playing a taunt warrior with this deck, so 4-0. It is almost the exact list, it plays medivh, amber, tar creepers, giants etc etc. The only difference is that he teched in 2 crawlers, elise and a darkshire alchemist. The list he is using is almost identical to the first draft that I posted of this deck, with elise and holy nova.
I will post a link to ther grand final and from there on you can find the the other matches aswell. The casting is in russian so I dident understand a word but you can see some gameplay and results no mather the language :P
Okey, so I will try to explain some of the last pages in the comment seciton since its the same questions that keep popping up.
First of I replaced on Holy Nova with a second Dragonfire Potion since Quest Rogues are everywhere and DFP is a excellent counter to them!
i also removed The Black Knight and went back to Kabal Songstealer. I have been going back and forth between these cards and I think they hold pretty much the same value. A lot of people dosent understand The Black Knight. This card is a pure tech card, just like the Kabal Songstealer. If you run into a lot of taunts then The Black Knight is one of the best cards you can play. Removing a 5,6,7-mana cost minion and getting a 4/5 on the board is such a gain in tempo, just as simple as that. Also I think 4 or 5 people have posted comments saying "taunt warrior is the worst matchup, I also removed TBK, glimmerroot and oracle and added...." something els. If you find the taunt warrior to be a rough matchup removing TBK will not improve it. The Black Knight dose nothing agains the quest but you will have so many HUGE targets to get excellent tempo swings and force brawls in situations where you could not without this card. I think The Black Knight holds value against warriors, druids, paladins, shamans, priests, and warlock. thats 6 classes out of 9. But this is a tech choich. If you think silence is better go for Kabal Songstealer instead or if you want more juice go for Elise the Trailblazer. This is all up to your taste and what you feel you are having the need to tech against. Onwards!!!
A lot of people have been trying out Dirty Rat and having really good success. It is excellent agains Rogue and some other matchups to. I personally think that the second Dragonfire Potion is more then enough to make that matchup good enough. Dirty Rat is a more high risk, high reward card then lets say Curious Glimmerroot which happens to be one of the least risky cards in the buizz. But the addition of Dirty Rat is absolutelly a good option, try it out and see if you like it.
a lot of people are cutting Curious Glimmerroot. This is somewhat preference but I still think that it is also somewhat wrong. Curious Glimmerroot is a low risk, good reward card. 3/3 draw a card from your opponent is not OP but it is CONSISTENT! It has no demands to provide value, like Kabal Talonpriest and you don't have to debate if you need to sit on removal to play it like Dirty Rat. I just think this card always provides okey if not good value. And this deck is twisted enough and I think that "drop and forget"-cards like this is good in here.
Extra dive into some matchups asked about in the comments!
Rogue:
A lot of Rogues on the ladder and some people are finding the matchup somewhat rough. The second Dragonfire Potion helps a lot! many are playing the Fire Fly list. Here Kabal Songstealer, Mass Dispel and Potion of Madness will shut down the match completely. Aim to silence or steal their Igneous Elemental both times they play it and you will buy yourself more then enough time to close the game. The new vanish list should be harder on paper since its almost impossible to defend yourself against the vanish/charge combo. I have not played against it myself yet. However they will not always be able to bounce back their chargers and make sure you are sitting with a Dragonfire Potion to kill their chargers when ever you get the chance. Lyra the Sunshard and/or Priest of the Feast is our comback tools if we fall too much behind.
Value matches (mainly quest warrior)
In value games, like quest warrior make sure you dig earlie for a second Free From Amber before you draw it. And then play it together with Atiesh. Curious Glimmerroot and Crystalline Oracle is excellent in the value matches since it provides extra juice to your deck. So no more "taunt warrior is rough, I removed 2x Curious Glimmerroot, Crystalline Oracle and The Black Knight". If you do remove thouse cards that specific matchup will be significantly harder then if you run them. Since removing Elise the Trailblazer Curious Glimmerroot and Crystalline Oracle is cards that always gives us extra value, no mather what.
Other then that try to get as much value out of your cards as you can. keep 2-3 spells with Lyra the Sunshard and a Radiant Elemental. play Free From Amber with Atiesh. Dont overextend with 2 Arcane Giants into a Brawl, pace your offence to always be preassuring enough but never to much. If you do this then the matchup should be totaly okey. Even if you dont want to run The Black Knight but Kabal Songstealer instead. If you decide to run Elise the Trailblazer instead you show not be able to lose this matchup.
Thanks for all the feedback guys! Keep it coming and I will try to keep up with answering everything! If I miss something just repost it in the comments so I get another chance :P
Video showcase
Thanks a lot to @Fur0 for makeing this excellent showcase video! Make sure you check it out in the link below or down in the comments!
Replays
I will put more replays up here to atleast get a few on every class. But here are some Mage and rogue matchups as people have been asking for it. Will also toss in a cool Druid game for you guys to enjoy. I will keep puting up replays that I think may explain some gameplay-lines or thoughts behind the deck. Our to showcase the flex that I believe that this deck got! stay tuned! (Dont know about the names on the replays, not my creations...)
Mage:
https://hsreplay.net/replay/38XWgkFtDUNYsWUAXEARKV
Rogue:
https://hsreplay.net/replay/LRHxwCwfdGrDtzoUAxxa38
https://hsreplay.net/replay/6YiWfbb5KHf7LkhFNabHtb
What I believe is the key Shadow Visions
I think that Shadow Visions and your way of using this card is what makes or breaks this deck. This got the most clear to me when I did the Mind Control cut. "Am i losing my win condition now?" And the answer is no! If You are up against an aggro deck pick the cheap spells to have earlie removal and/or additional heal. Cycle heal with Priest of the Feast But if you are up against a deck where you know that you will have to run that extra value mile, F**K, slam that Shadow Visions ASAP and try to pick up a second copy of Free From Amber and you have your insane value play with Atiesh if you think you need all that juice. Or do what you can to Shadow Visions into Un'Goro Pack. The options are many and hopefully this card will provide options to adapt to the current situation you are in. Playing this with Radiant Elemental and/or Priest of the Feast and at the same time reducing your Arcane Giants and also providing that flexibility, gives this card enought value to compensate for that tempo drawback on spending 1 or 2 mana playing it.
One thing to think about when building this deck is the flexability that Shadow Visions provides. The ability to dig for spells/answers that your not holding in your hand but need ASAP is possibly huge. This actually gives us the option to not run as many 2x spells for consistency, but rather more 1x options that you can discover. This gives us the option to dig for the "right answer" in most cases. Thats why this deck is runing alot of 1x spells instead of fewer but 2x. We will see if this works out aswell as I hope it will do, time will tell!that being said I had to put in a second copy.
Some thoughts and edits
All the changes below are mostly some trys on sience. In most cases you can go either way but we are trying to do some refinement!
@Evilcactus is trying out Dirty Rat ATM and finding some success. I think it might have potential in a lot of matchups. If more people are trying out this, please comeback with your results!
It should be added that Elise the Trailblazer is by no means a bad card!! She is super fun and provides TONS of value. If you wanna be greedy and have more fun let her stay. I just think she is to much and a overkill in this list.
Lyra the Sunshard helps you cycle your inefficient spells into new one providing both additional tools and value. Also great with Priest of the Feast and Arcane Giant This card is more and more turning out to be a real winner in this deck!! try to set up some nice combos with her yourself and you will see, she is really treating me nice!
The latest addition to the deck was the second Curious Glimmerroot. I think this card is providing excellent value. People really seems to have different opinions on this card. Try it, see if you like it. If you don't people have been feeling great with Kabal Talonpriest instead. Also a Gluttonous Ooze might be a valid option.
Gameplay
First of the best tips is just a general one for every deck/matchup you play. Recognize what you are up against, their win condition and after that make a plan for your own. You need to know when to play value, tempo, control and when to pull the trigger depending on your matchup and state of the game. If you cannot do this (will be easier when the meta settles some) this deck will not treat you well and you will lose more then you win.
I repeat, your usage of Shadow Visions is the most important on of all cards in the deck.
Radiant Elemental gives you EXCELLENT opportunities to make HUGE tempo plays. Playing your cheap spells almost for free and a minion on that gives you a really good tool to take board control.
Radiant Elemental, Priest of the Feast and Lyra the Sunshard gives you the ability to comeback huge from bad spots with healing and/or tempo and/or card cycle.
Every spell you cast sets you up for potentially huge swing turns with Arcane Giant that will win you the game if timed correctly. The have won me most of my games.
In the slower more value orientated matchups or where you need a HUGE swing, push or preassure to win the game Free From Amber is your tool. If needed try to combine this with Atiesh since that will give you a board that will win you the game in many cases. Refill it with Arcane Giant
I will fill this section with more info in the coming days. stay tuned or ask questions in comments and I will try to explain it here since you are probably not the only one wondering.
Matchups
Rogue:
Try to have some good tempo with Radiant Elemental and Shadow Word: Pain. Also Tar Creeper + Power Word: Shield is a excellent tool. Do all you can to keep board control until turn 5-6. stall the game for one turn or 2 and then drop all the bombs you can. Try to get as many heals as you can/value out of Priest of the Feast. Dragon fire is huge in this matchup. Use Shadow Visions and dig for it. If you find it to hard you should add a 2x copy of this card. But if you clear the board and slam some big minions down yourself you should not have a problem getting control of the board! and they do run out of cards in their hand pretty fast. They will not be able to refil infinte!
Mage:
By far the easiest matchup. Just build your board from turn 1 ---->
Just keep stacking and stacking and drop your high end finishers to get as much points of dmg on the board as possible. Dont be greedy with Arcane Giant. Get dmg-point down and pop the block ASAP. BIG ONE! Always keep a Shadow Word: Pain in hand so you dont get wiped by Freez -> Doomsayer
I find Medivh, the Guardian great! Try get him on board on turn 8 and then preassure for all you got!
Aggro:
Potion of Madness, Radiant Elemental and Priest of the Feast should give you a fighting chance!
General:
I think that Shadow Visions provides the flexibility you need to adapt to the given state of the game. Having good tempo and control in the earlie to midgame and then start to turn up the gas with your high end has been working great for me. Medivh, the Guardian has been outstanding for me and also never be afraid to go into a value game. You go so much potential juice in this deck!
The learning curv is big in this deck and so is the skillcap. So dont give up after 3 games. Give it more and your results will be better, thats 4 sure!
Also, make sure to post your own lines of play in the comments below if you come up with something good!
Mulligan
Will come back to this when the meta settles down a bit and we get a better grip on what we are up against. Impossible to give good advice here in the current state of the ladder :P
Thats it for now. Hopefully most of your questions has been answerd. Othewise post them in the comments below and stay tuned for more content coming in the upcoming days!
Give the deck a +1 if you like this and please leave your thoughts and comments below!
-Eightlimb
I dunno man, I dunno how to express my excitement of this deck
it ain't cancerous too, you can never call a control deck cancerous, unless its a jade deck
vs a quest rogue... raped her
vs a taunt warrior... raped him
vs a quest hunter... raped him
vs a otk mage... raped her
vs a demonlock... he won but it was so close
Quest Rogue is literraly unbeatable with this deck
how will a Yogg fare if its in?
I'm playing a slightly modified version of this deck. Just a few tech choice differences.
I threw in Yogg last night for about 10 games just for fun after getting down to rank 14 (I know not a huge accomplishment) and then getting fucked back up to 15. So I figured what the hell, couldn't hurt. Not a huge sample size but with games taking 15-30 minutes each I didn't have much time to keep testing last night. Yogg is and will always be one of my most favorite cards, even post nerf.
Again, this is not a large sample size but Yogg is always going to be 50/50 IMO. He will either be 'alright' and do at least 1 thing useful and not help your opponent, he'll fulfill your hopes and dreams, or he'll fucking crush them to dust.
Overall I thought he was a fun choice, but I think there are better options unless you're missing a card.
I hope this gives you some info, but take into consideration that I tend to play in casual because I've never wanted to really get into ranked. Now I'm actually getting into it, so... I'm not the best person to talk on the subject - but because I had info related to it I thought I'd share.
Hello everyone! I'm enjoying this deck a lot but I am having trouble against aggro decks (especially Pirates but I guess it's because there's a lot of them infesting the ladder).
Usually they manage to kill me before I can exploit any of this deck's comeback mechanics (I don't have enough mana to do any priest of the feast + spells combo).
I was wondering if you could share some tips on how to approach the aggro matchup.
If you face alot of pirates and aggro in general you could tech in a second potion of madness instead of the oracle and an ooze instead of one glimmeroot. If you do so I'd change the songstealer for an Elise to balance out the deck against control matchups.
Every game I've played against mirror if they have Elise its a loss...I'd really recommend including it in the deck
Around what ranks?
How do you play against taunt warrior with this deck? I can't seem to win vs them
any replacement for ( medivh , x2 arcane giants & x2 glimmerroot ) or would replacing all of those make the deck bad , cuz as a f2p i just crafted Lyra and some other cards and ran out of dust QQ , help xD
I have 80% win rate right now -> 16-4 (rank 5 currently), so i guess it's pretty good, shadow visions is unbelievable, makes the deck so flexible. Im playing version with Kabal Songstealer. (no Elise)
It's also very fun to play with all the discovery, random minions & spells mechanics..
@eightlimb what about cabal shadow priest instead of kabal songstealer?
i have to say i love this deck! got a 74% winrate.. 17:6.. but i changed 2-3cards :) very fun and interactive. never played priest before.. never knew this could be so much fun
took out 1 glimmer, 1 songstealer . for 1x dirty rat, 1x kabal shadowpriest
the key in this deck is, medivh and free from amber :) 2x +8 mana cards instant summoned... most of the time legendaries like dw-dragonlord.
A good replacement for Lyra the Sunshard? I put in a Prince Malchezaar and SOMETIMES get Lyra (which cracks me up every time) but I need something a little more consistent. I've gotten Patches so many times I want to scream.
As it sits, using The Black Knight instead of another Curious Glimmerroot and the Prince, I've got about a 62% win rate. My only real bane so far have been Quest Warriors that get their quest SUPER early, or Quest Rogues that don't put every minion in their hand on the board :p
Ok, so I'm now using Ysera and my win rate has significantly improved. While I would still rather have Lyra in the deck, as intended, I think she's a great card to slot in.
I ran it (in the hopes) of getting a Lyra...twice it actually worked, and quite well.
However, the other times? I got FOUR goddamn Patches the Pirate. IN A ROW. Funniest moment, however: I got a Southsea Deckhand from a rogue when he killed my Crystalline Oracle. Played it, out comes Patches. I laughed so hard...but that was the last straw for me :P
I can see your point about glimmerroot, but my argument is playing it on tempo is what makes it kinda bad. I usually always lose the pick if there is no card that has been played yet (only 1-3 cards will have been played by this point). To me, that's a huge gamble, so unless I've got nothing, I try not to play it until I get a better feel for the kind of deck my opponent is playing. I think in about 10 times playing it on turn three, I got the card 1-2 times. Whereas every other time when I played it around turn 6 or 7, never missed.
Since I didn't have the dust for a second one anyway, I personally like swapping one out for a Black Knight. It works great especially against Warriors.
I will fully concede that Elise is a tech card that is hit or miss. I like more...fun.
Could also just be me; thinking it's one type of deck and it's actually not. Highest I've ever gotten, rank-wise is 13, so I still have quite a ways to go in as far as learning everything I can and anticipating opponent's moves and decks, etc.