Class
Rarity
clear all

Gigantotem

Costs (1) less for each Totem you've summoned this game.

Totem Golem's uncle, gone too soon.

Amalgadon

Battlecry: Randomly Adapt
twice for each different
friendly minion type.

Amalgadon

Battlecry: Randomly
Adapt for each different
friendly minion type.

The One-Amalgam Band

Battlecry: Gain a random
bonus effect for each minion
of a different type you've
played this game.@ (@)

  • Type: Minion
  • Rarity: Legendary
  • Set: Festival of Legends
  • Race: All
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Vladimir Kafanov
  • Collectible
  • Elite

Why be good with ONE instrument when you can be terrible with ALL of them!!!

White King

Deathrattle: Destroy all White Chess Pieces.

Motley Phalanx

Taunt. Deathrattle: Give
a friendly minion
of each type +8/+8.

Motley Phalanx

Taunt. Deathrattle: Give
a friendly minion
of each type +4/+4.

Amalgam Explorer {0}

This minion has
all types.

Amalgam Explorer {0}

This minion has
all types.

Amalgam Explorer 2

This minion has
all types.

Amalgam Explorer 3

This minion has
all types.

Amalgam Explorer 4

This minion has
all types.

Amalgam Explorer {0}

This minion has
all types.

Amalgam Explorer 1

This minion has
all types.

Amalgam Explorer 2

This minion has
all types.

Amalgam Explorer 3

This minion has
all types.

Amalgam Explorer 4

This minion has
all types.

Frostbite Totem

Enemies' ability Speed is slowed by (2).

Totem Goliath

Deathrattle: Summon all four basic Totems.
Overload: (1)

It was an art project, and nobody knew when to stop.

Circus Amalgam

Taunt
This has all minion types.

  • Type: Minion
  • Rarity: Common
  • Set: Darkmoon Faire
  • Race: All
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Andrew Hou
  • Collectible

Who needs a petting zoo when you have all the creatures right here?!

Grounding Totem {0}

Whenever an adjacent character takes damage, this minion takes it instead.

Grounding Totem 1

Whenever an adjacent character takes damage, this minion takes it instead.

Grounding Totem 2

Whenever an adjacent character takes damage, this minion takes it instead.

Grounding Totem 3

Whenever an adjacent character takes damage, this minion takes it instead.

Healing Totem {0}

Healing Totem {0}

At the end of your turn, restore 10 health to all friendly characters.

Healing Totem 1

At the end of your turn, restore 5 health to all friendly characters.

Healing Totem 1

Healing Totem 2

Healing Totem 2

At the end of your turn, restore 6 health to all friendly characters.

Healing Totem 3

At the end of your turn, restore 8 health to all friendly characters.

Healing Totem 3

Healing Totem 4

Healing Totem 4

At the end of your turn, restore 10 health to all friendly characters.

Infinite Amalgam

Inspire, Frenzy, Spellburst,
Honorable Kill, and Overkill:

Summon a random
1-Cost minion.

  • Type: Minion
  • Rarity: Epic
  • Set: Caverns of Time
  • Race: All
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jakub Kasper
  • Collectible

The Infinite Amalgam sought Gammy, the greatest among them, though it feared the queen of the amalgams would never be found.

Mirror Monster

When you buy or Discover this, get 2 extra copies
and Pass them.

Mirror Monster

When you buy or Discover this, get an extra copy
and Pass it.

Stoneclaw Totem {0}

Taunt

Stoneclaw Totem 1

Taunt

Stoneclaw Totem 2

Taunt

Stoneclaw Totem 3

Taunt

Stoneclaw Totem 4

Taunt

Winged Chimera

Whenever this takes damage,
give a friendly minion of each
type +2/+2 permanently.
(3 times per combat.)@Whenever this takes damage,
give a friendly minion of each
type +2/+2 permanently.
({0} left!)

Winged Chimera

Whenever this takes damage,
give a friendly minion of each
type +1/+1 permanently.
(3 times per combat.)@Whenever this takes damage,
give a friendly minion of each
type +1/+1 permanently.
({0} left!)

Grand Totem Eys'or

At the end of your turn,
give +1/+1 to all other Totems in your hand, deck and battlefield.

Some say it can see straight into the soul of any who dare to read its flavor text...

Grand Totem Eys'or

At the end of your turn,
give +1/+1 to all other Totems in your hand, deck and battlefield.

Some say it can see straight into the soul of any who dare to read its flavor text...

Mana Tide Totem

At the end of your turn, draw a card.

  • Type: Minion
  • Class: Shaman
  • Rarity: Rare
  • Set: Legacy
  • Race: Totem
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Scott Altmann
  • Collectible

It is said that some shaman can say "Floatin' totem" 10 times, fast.

Mana Tide Totem

At the end of your turn, draw a card.

It is said that some shaman can say "Floatin' totem" 10 times, fast.

Mishmash

Whenever your Amalgam gains stats, this gains them twice.

Mishmash

Whenever your Amalgam gains stats, this gains them too.

Nightmare Amalgam

This has all minion types.

Be all that you can be.

Nightmare Amalgam

This has all minion types.

Be all that you can be.

Nightmare Amalgam

This has all minion types.

  • Type: Minion
  • Rarity: Epic
  • Set: The Witchwood
  • Race: All
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Andrew Hou
  • Collectible

Be all that you can be.

Party Favor Totem

Infused
At the end of your turn,
summon two random
basic Totems.

Party Favor Totem

At the end of your turn,
summon a random basic
Totem. Infuse (@):
Summon two instead.

It's the gift (totem) that keeps on giving (totems)!

Abominable Amalgam

Venomous

Abominable Amalgam

Venomous

Amalgam

Venomous

Amalgam

Venomous

Amalgam of the Deep

Battlecry: Choose a friendly
minion. Discover 2 minions
of the same minion type.

Most explorers call it a success to find just one new species. Imagine Finley's excitement when he identified ten at once!

Amalgam of the Deep

Battlecry: Choose a friendly
minion. Discover a minion
of the same minion type.

Most explorers call it a success to find just one new species. Imagine Finley's excitement when he identified ten at once!

Amalgam of the Deep

Battlecry: Choose a friendly
minion. Discover a minion
of the same minion type.

Most explorers call it a success to find just one new species. Imagine Finley's excitement when he identified ten at once!

Amalgamation

This has all minion types.

Anchored Totem

After you summon a 1-Cost minion, give it +2/+1.

The Naga devised the perfect retaliation to any pirates dropping anchor in their domain: vandalism.

Book-eating Amalgam

Venomous

Book-eating Amalgam

Venomous

Cuddlgam

Venomous

Cuddlgam

Venomous

Even Totem

If even-Attack enemy minions are present, deal 2 damage to them at the end of your turn.

EVIL Totem

At the end of your turn,
add a Lackey to your hand.

A lot of people blame the parents when a totem goes bad.

Flametongue Totem

Adjacent minions have +2 Attack.

Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.

Flametongue Totem

Adjacent minions have +2 Attack.

Flametongue Totem

Adjacent minions have +2 Attack.

Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.

Fluctuating Totem

Stealth for 1 turn. At the end of your turn, evolve adjacent minions.

Think carefully about board position when placing this treasure.

Jukebox Totem

At the end of your turn,
summon a 1/1 Silver
Hand Recruit.

If you really love Hearthstone, put another coin in the Totem baby!

Needlerock Totem

At the end of your turn, gain 2 Armor and
draw a card.

You put the Needlerock in to get the Bloodrock out.

Odd Totem

If odd-Attack enemy minions are present, deal 4 damage to the enemy hero at the end of your turn.

Primalfin Totem

At the end of your turn, summon a 1/1 Murloc.

Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.

Serpent Ward

At the end of your turn,
deal 2 damage to the enemy hero.

  • Type: Minion
  • Rarity: Rare
  • Set: Rastakhan's Rumble
  • Race: Totem
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Cicily He
  • Collectible

When snakes get sick, they get sent to the Serpent Ward.

Stereo Totem

At the end of your turn, give a random minion in your hand +2/+2.

Pass the ox cord!

Totem Golem

Overload: (1)

What happens when you glue a buncha totems together.

Training Totem

Whenever this attacks and kills a minion, gain +1 Attack.
Deathrattle: Victory!

Trick Totem

At the end of your turn, cast a random spell that costs (3) or less.

Trick Totem

At the end of your turn, cast a random spell that costs (3) or less.

It knows how to sit still and do tricks. Still working on rolling over, though.

Trick Totem

At the end of your turn, cast a random spell that costs (3) or less.

Vitality Totem

At the end of your turn, restore 4 Health to your hero.

You can usually find these at the totemist's market on Saturdays.

Amalgam

Amalgam

This has all minion types.

Amalgam Explorer

This has all minion types.

Amalgamation

This has all minion types.

Healing Totem

At the end of your turn, restore 1 Health to all friendly minions.

Mistake

This has all minion types.

We like to think of it as a happy accident.

Searing Totem

Sinstone Totem

At the end of your turn, gain +1 Health.

This one's heavier than the wooden totems. Mostly from the weight of your sins.

Stoneclaw Totem

Taunt

Strength Totem

At the end of your turn, give another friendly minion +1 Attack.

Treant Totem

Wrath of Air Totem

Spell Damage +1

Ancient Totem

  • Type: Minion
  • Rarity: Common
  • Set: TITANS
  • Race: Totem
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Melvin Chan
  • Collectible

This is SO much cuter than Tinyfin.

Ball of Minions

When you sell this, give
its stats to two random
friendly minions.