[Legend] Midrange
- Last updated Jul 3, 2016 (Old Gods)
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Wild
- 16 Minions
- 12 Spells
- 2 Weapons
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 3500
- Dust Needed: Loading Collection
- Created: 6/16/2016 (Old Gods)
- johnnyquestjq
- Registered User
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- 5
- 8
- 22
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
769
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Hit legend with this deck this season, went from rank 3 to legend quite easily.
Will write-up guide if enough interest.
Mulligan/Strategy
Warlock
Keep: Fiery Bat, King's Elekk, Flame Juggler, Huge Toad
Zoo can be a pretty tough matchup but the main thing you want to do is fight for board. Cards like the Fiery Bat and Huge Toad can be great tools because of their deathrattles. Always try and save your Unleash the Hounds for after they play Forbidden Ritual to be able to help clean up the board. Remember that Animal Companion can be a great tool when used with unleash the hounds If you roll a Leokk. Being able to Houndmaster one of your beasts can help you stall until you're able to play Call of the Wild which in most cases will allow you you to win the game outright. Deadly Shot can be a devastating card when used in the right time, even on a turn 3 Imp Gang Boss.
Rogue
Keep: Fiery Bat, King's Elekk, Flame Juggler, Huge Toad, Eaglehorn Bow
Miracle Rogue can be a tricky matchup, try and create as much tempo as possible so you keep the Rogue on the deffensive. Face is the place a lot of times in this matchup because they have so much burst potential and very little healing. Try not to just walk into Sap either, If you have more than one minion to play on turn six do that instead of just slapping down a Savannah Highmane just to have it sapped right back to your hand. Just remember that Rogue has no taunts and very little healing so like I said, face is the place in this one most of the time.
Shaman
Keep: Fiery Bat, King's Elekk, Flame Juggler, Huge Toad, Quick Shot
Against Shaman removal of their early minions is key so they don't just snowball you with Flametongue Totem and Feral Spirits. Quick Shot and Deadly Shot can be great tools at slowing them down and letting you retake board control especially on the 7/7. Houndmaster can also be a keep in the opening hand if you have coin and other beasts. Once again Unleash the Hounds can be a great tool of removal since the Shaman tends to fill up the board rather quickly. If you can sustain board control up until Savannah Highmane and Call of the Wild can be played they will usually let you win from their.
Warrior
keep: Fiery Bat, King's Elekk, Flame Juggler, Huge Toad
Against tempo It's all about establishing early board presence and pushing the tempo from their. Remove their mionions as effectivly as possible and try to limit thier Battle Rage as much as possible. Remember that they only have a limited number of removal and they don't run Brawl. Savannah Highmane and Call of the Wild are the MVP's of this matchup.
Mage
keep: Fiery Bat, King's Elekk, Flame Juggler, Huge Toad
Against tempo mage it's very important to keep control of the board. Alway's remove their spell power minions because the damage can add up quickly. Make sure you have a way to remove Flamewaker as you can go downhill in a hurry if it stays on board long enough. Remember that the mage has no healing in their deck so that's one less thing you have to worry about.
Hunter
keep: Fiery Bat, King's Elekk, Flame Juggler, Huge Toad
Establish early board control is the biggest factor in this matchup, a timely Deadly Shot may be all you need to just roll the Hunter with with burst and other minions. Once the hunter gets below 15 life I usually just push for face if you know you can kill them in the next 1-2 turns. Houndmaster can also be a keep in the opening hand if you have coin and other beasts just like in the Shaman matchup.
These are the most common decks that are seen on ladder today, I will update the Guide when I have more time or if we see some more common decks.
Thanks for all the support guys!
i played around 20(12/8) games now and ragnaros made me win 5 of it. i think he fits in this deck very well. rank 10 eu atm^^
1-5 with this deck. Never alive till Ragnaros. And turn 4 seems kinda week. We need another Shredder.
I had some loses aswell but since so many ppl wrote they had success with it I continued to play just for like 2h and even though I dropped from 13 full star to 14 I ended up at rank 10 with streak.
nope, i'm getting crushed and he's like at 20 hp. And i know how to play hunter, i was 5 times legend and have all golden heroes :D I put second fiery bat instead of flame juggler, but still no turn 1 in 10 games( As all hunters, if you have no board and no good turn 4.. like 3-2 or houndmaster turn 4.. you just lose.
mulligan suggestions?
I've been having a rough season so far, but once I started playing this deck I finally started winning again. Only changes I made was -1 Stampeding Kodo -1 Tracking, +1 Hunter's Mark +1 Tundra Rhino
decent tech choice vs zoo
thoughts about - Ragnaros the Firelord and adding Acidic Swamp Ooze ?
Wonderful deck, made a video on rank 5 with it: Gameplay
I like the Tundra Rhino currently a lot so I would change it with on of the Stampeding Kodos
Youtube-Player:
Rather go get a life bro.
shaman is a very tough match up, zoo is more on the manageable side.
Win rate is called "Concede" against them. You need a s# ton of luck to win that match-up. And the server is always pushing you against your counter-classes when you win too much :) but well ... I have a decent 55% win rate with exactly this deck. I'm 5-4 now and it is ok, until you meet dumb smorc aggro :) I don't care about my rank since I pay for everything and I don't need their lame prize at the end of the month.
I just want some wins to get the golden portrait for my girl Alleria :)
Thanks for the deck btw :D It's the only one decent enough to be over 50% here on Hearthpwn for the meta at the end of the 27th season, on the EU server.
What do you think about replacing a Kodo with an MC Tech?
not a beast, no 5 butt. awful
Look`s like a nice deck but I would like to see some guide...because I don`t play hunter that much and I`m currently rank 4 so I don`t wanna play wrong this deck and think that its bad when its probably not :-)
of the top of my head Raptor. Same stats, and beast but no deathrattle.
Swamp ooze or flame juggler. The weapon destruction is really good against the meta, so I reccomend the former.
40 dust
I asked the same question in another similar midrange hunter topic, and i was answered that Princess Huhuran is useless in this deck due to the fact that there is no good deathrattle exept savannah's, but you will almost never realise it. And 5 hp is too little. I also asked my friend, who is a good player and he said that he dont like that card too. So, I decided to not to play her in Midrange hunter.
P.S. Pretty sad that I have no Fire Lord. Would like to try this deck so much :C
Most Hunter's don't play Ragnaros so just go ahead and switch it for something else. I play the deck without him just fine.