(Rank 20-5) Aggro-Midrange Secret Mage
- Last updated Mar 5, 2017 (Aggro Downfall)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Secret Mage
- Crafting Cost: 2760
- Dust Needed: Loading Collection
- Created: 2/27/2017 (Gadgetzan)
- Rarkada
- Registered User
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- 4
- 11
- 37
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Battle Tag:
Rarkada#1897
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Region:
US
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Total Deck Rating
233
Warning: Very draw dependent. You can win some games very easily, while others you get screwed by RNG and end up feeling bummed out.
I am very thankful for all of the feedback and support!
update: Replaced 1 Ethereal Conjurer with 1Spellbender as it seems there needs to be a bit more consistency with secret draws and 2 Ethereal Conjurers seem a bit too slow
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Shoutout to kiwiinbacon for this showcase!
Overview: This deck is all about using your secrets to fake out your opponents . If you are able to use your secrets in the correct way, you will be able to force your opponent into playing into them, allowing you gain a huge advantage.
Mulligan
Try to mulligan for Kabal Lackey, Babbling Book, or any secret.
Cards
Babbling Book: good one drop, can give you useful spells as well as secrets
Kabal Lackey: great card to play along with secrets, also turn one playable with a secret in hand
Mana Wyrm: great turn one card. Very powerful when combined with secrets or other early spells
Frostbolt: Versatile card, can use for early removal, or save for face
Medivh's Valet: Solid two drop, even without a secret in play, can be saved for midgame with a secret in play, for removal or face damage
Arcane Intellect: This deck runs out of cards in hand fast, so this is one of the only ways to replenish your hand, only use on turns 5+, as you cannot afford to play this and skip turn 3
Counterspell: Great secret, try to put pressure on the board to force your opponent to play a removal spell, only for them to realize that you have this in play
Mirror Entity: Probably the best secret to play in conjunction with Kabal Lackey, or Kirin Tor Mage. Pretty simple, just hope that your opponent doesn't play around it
Potion of Polymorph: Similar to Mirror Entity, this card can be very drastic to your opponent if they play into it. Only play on turn 3+, as you do not normally want to polymorph 1 or 2 drops
Ethereal Arcanist: If you have a secret in play when you play this card, it becomes a "must kill" for your opponent, or it forces them to play into your secret in order to halt this card's ability
Fireball: Solid removal, or face damage. Preferably face, as you normally kill your opponent with burst damage from your spells
Ethereal Conjurer: Solid 5 drop. Has a decent body and you can get a variety of useful spells from it for many different situations
Kabal Crystal Runner: One of the biggest minions on the deck, is very good even if you have played only 1 secret so far, as it would be a 5/5 that costs 4
Pyroblast: Great finisher. Normally you will not be able to kill your opponent without the aid of spells, and this is the most powerful in the deck. Make sure you use it when you have minions on the board as well
Azure Drake: Solid 5 drop, gives spell damage which is very helpful for your spells, as well as card draw, which is needed in this type of aggressive deck.
Ice Block: Decent by itself, can get great value when used with Medivh's Valet, Ethereal Arcanist, or Kabal Crystal Runner
Spellbender: Protects your minions who are on the board. Also can't be baited with The Coin
Possible Replacements
Because it is the most fun deck that has come out of this expansion. I use the Avian Watcher variant, which helps quite a bit against aggro. The thing to understand is that this deck has limited damage (esp. if your opponent plays around mirror entity) so the idea is to look for opportunities to deal face damage whenever possible and let the secrets take care of your opponent's questions and answers.
I wont say it wins all the games but wins enough of them. And it definitely doesn't feel as non-engaging as some of the other decks I've tried. atleast for the person using it.
didn´t work for me /:
Great deck. I subbed Poly potion with vaporize and it's been working great for me.
What about running Faceless Summoner instead of Ethereal Conjurer, for 1 cost more you get a 5/5 intstead of 6/3 but another minion which can be quite helpful.
I like spells better esp. since you get to choose from three. Sometimes you will get a much needed secret for synergy, or burn damage to seal the game from hand.
Why run Pyroblast instead of Forbidden Flame? They're the same thing except Flame is more versatile and is way more useful early-game.
Do you perhaps mean Forgotten Torch? Not sure why you're replace a minion only spell with a more versatile one.
Hi, I'm finishing Karazhan so I don't have Medivh Valet. Can you suggest me a possible replacement? I'm having a lot of fun with this deck!
Fun deck but you need a lot of luck with your draws... My first 10 games and ALL of my secrets were in the last 10 cards... needless to say lost them all.
Sry it's just not working... guess u need to have horseshoe up your butt.... 5-20 on my last count
Actually you were just unlucky.
The chance of all of your secrets being in the last 10 cards is:
0.000353669319186561
Having this occur in 10 sequential games yields this probability:
3.061779169338109081853803162012 x 10^(-35)
You are probably either lying or really bad at counting. Both of which are far more likely than the scenario you propose. Even if you are accurate and telling the truth, your chance of your next game being better than one of your previous 10 games is 99.9646330680813439%
GG sir
The amount of tempo you can achieve when playing this deck is pretty crazy assuming you have a good opening hand but, as mentioned previously, within the first couple of turns the deck expends a lot of resources and is very draw dependent. Regardless, the deck is still really fun to play and makes use of some secrets that I'd never played before :).
I'll include some of the games i played with this deck if anyone's interested.
I put Loot Hoarder instead of Arcane Intellect. AI is really just a net of 1 card anyway, and this deck needs to keep minions on board
So i played that deck on EU. 50 games and dropped from 12 to 15. Deck works only if you can do "Scamaz" things (perfect draw, perfect RNG and etc). But then it works it's rly awesome. So if u lucky try it.
P/S. DON'T CRAFT IT. You just lose your dust :)
Just got matched with someone playing the same deck, two of these fighting each other is quite entertaining lol! :)
I loss with this deck 6 times in row on rank 15, don't used it guys :)
I'm sorry but i lost 5 games in a row, too much aggro decks around, can't stand a chance without heals, this is just too slow.
Quite a fun deck. Went 6-2 as I'm still learning the deck at rank 20-15.
Two times the opponent straight up concede when they got counter spell'd.
Fun deck but did not work for me. Too many secrets, not enough cycle.