Athletic Studies
Card Text
Discover a Rush minion. Your next one costs (1) less.
Flavor Text
It's a quick read.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Demonic Blast | Hero Power | Demon Hunter | 1 | 0 | 0 |
Demonic Blast | Hero Power | Demon Hunter | 1 | 0 | 0 |
Demonic Blast | Hero Power | Demon Hunter | 1 | 0 | 0 |
Dragonflame | Hero Power | Druid | 2 | 0 | 0 |
Teamwork! | Hero Power | 1 | 0 | 0 | |
BURN!!! | Hero Power | Mage | 2 | 0 | 0 |
Burn... | Hero Power | Mage | 1 | 0 | 0 |
Galakrond's Fury | Hero Power | Shaman | 2 | 0 | 0 |
Galakrond's Guile | Hero Power | Rogue | 2 | 0 | 0 |
Anraphet's Core | Hero Power | Warrior | 2 | 0 | 0 |
Bloodclaw | Weapon | Paladin | 1 | 2 | 2 |
Overlord's Whip | Weapon | Warrior | 3 | 2 | 4 |
Headhunter's Hatchet | Weapon | Hunter | 2 | 2 | 2 |
Wrenchcalibur | Weapon | Warrior | 4 | 3 | 2 |
Marrowslicer | Weapon | Demon Hunter | 4 | 4 | 2 |
Flamereaper | Weapon | Demon Hunter | 7 | 5 | 3 |
Cookie's Stirring Rod | Weapon | Shaman | 3 | 2 | 3 |
Blacksmithing Hammer | Weapon | Warrior | 4 | 5 | 1 |
Runed Mithril Rod | Weapon | Warlock | 5 | 0 | 2 |
Hidden Gyroblade | Weapon | Rogue | 1 | 3 | 2 |
Flamereaper | Weapon | Demon Hunter | 7 | 5 | 3 |
Headhunter's Hatchet | Weapon | Hunter | 2 | 2 | 2 |
In a Snap | Ability | 3 | 0 | 0 | |
Bandage | Ability | 2 | 0 | 0 | |
Devouring Hunger | Ability | 0 | 0 | 0 | |
Primordial Studies | Ability | Mage | 1 | 0 | 0 |
Primordial Studies | Ability | Mage | 1 | 0 | 0 |
Carrion Studies | Ability | Hunter | 1 | 0 | 0 |
Primordial Studies | Ability | Mage | 1 | 0 | 0 |
Athletic Studies | Ability | Warrior | 1 | 0 | 0 |
Rod of Roasting | Ability | 0 | 0 | 0 | |
Devouring Hunger | Ability | 0 | 0 | 0 | |
Hand of Fate | Ability | 0 | 0 | 0 | |
Turncoat Contract | Ability | Rogue | 6 | 0 | 0 |
Lucrative Contract | Ability | Rogue | 6 | 0 | 0 |
Recruitment Contract | Ability | Rogue | 6 | 0 | 0 |
Assassin's Contract | Ability | Rogue | 6 | 0 | 0 |
Unidentified Contract | Ability | Rogue | 6 | 0 | 0 |
Demonbolt | Ability | Warlock | 8 | 0 | 0 |
Haunting Visions | Ability | Shaman | 3 | 0 | 0 |
are these good to keep or let go
No tomb can hold me on turn three.
This with Doctor Krastinov Playmaker and Kargath Bladefist is gonna make some plays. (Also include Zilliax for wild)
This seems good by itself, but extra good if you want to build a warrior recruit deck.